(11-29-2020, 07:30 PM)Karlotta Wrote: I'd make caps a bit more vulnerable to snubs, maybe by giving vhf weapons a range and/or dps boost, or an additional missile/torp slot besides the CD.
After reading this again yeah I'm actually in support of this idea. Maybe not range because you'd end up with players boxing at 1.5k or even closer being impossible to hit with secondaries (Maybe solaris gatlings would fix this) but if , like with the whole shield damage type mechanics, snub guns had increased damage to capital ship hull that would be a bit more inclusive. I'd be less angry being snub swarmed if only I could have an equal chance at killing them and die a hell of a lot faster. Y'know. I want to play freelancer not press C on incoming missile for 20 mins.
Anything that takes control away from the player is bad. Like how with for honor CC mechanics they made them all either interruptible and lowered the recovery so you could get back to fighting faster.