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GMG Shipline | Battleship - 11 January

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GMG Shipline | Battleship - 11 January
Offline aerelm
01-12-2021, 02:23 PM,
#8
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Posts: 5,265
Threads: 522
Joined: Oct 2009

Bit of context on general idea behind reworking the look of snubs:

Quote:GMG is only Kusari in name. Aside from just happening to be on the same sleeper ship as that house and so having their start in Kusari, the actual lore of the faction has never really had much to do with Kusari itself. Corsairs and Outcasts were on the same sleeper ship as well, and while they have similar cultures because of it, their ships look nothing alike. GMG is more of a Rheinland faction than Kusari in the sense that literally every major beat in their story development has in one way or another involved Rheinland, so while their culture and background might be Kusari, to be perfectly honest, it just doesnt make any sense to me for their ship to have bunny ears such strong Kusari influence in their visual.

They've developed their tech in a completely different environment, having to counter completely different threats, so it'd only make sense for their whole tech tree to have a completely different look to it - One much closer to Rheinland's, especially since those were their main adversary for the longest time (and things seem to be circling back to that again). The massive graveyard of Rheinland ships right in GMG's front yard would also play a role in that, though it still wouldn't exactly be "reverse-engineered rheinland tech", just a matter of two separate technologies developed based on similar resources, in similar environments, on similar requirements and maybe borrowing some ideas off eachother ending up lookin similar.

Also Kaichou looks quite nice and its look is much more consistent with all the existing larger GMG ships than the Karasu/Garanchou, so having a reworked snubline built around that would also help introduce some visual consistency to overall look of GMG line.

Tho I do agree on snubs having a bit of "uncanny valley" look to them right now, but that's mostly because their proportions are quite loose and details mostly undefined at this point. It'll likely look much more sleek once everything is tightened up and the details properly refined before it gets pushed ingame.
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Messages In This Thread
GMG Shipline | Battleship - 11 January - by aerelm - 01-12-2021, 01:24 PM
RE: GMG Battleship | 11 January - by Maltz - 01-12-2021, 01:33 PM
RE: GMG Battleship | 11 January - by Major. - 01-12-2021, 01:35 PM
RE: GMG Battleship | 11 January - by Emperor Tekagi - 01-12-2021, 01:36 PM
RE: GMG Battleship | 11 January - by Shimamori - 01-12-2021, 01:40 PM
RE: GMG Battleship | 11 January - by Save My Soul - 01-12-2021, 02:02 PM
RE: GMG Battleship | 11 January - by Spectre - 01-12-2021, 02:02 PM
RE: GMG Battleship | 11 January - by aerelm - 01-12-2021, 02:23 PM
RE: GMG Battleship | 11 January - by Pepe - 01-12-2021, 02:26 PM
RE: GMG Shipline | Battleship - 11 January - by Toaster - 01-12-2021, 02:35 PM
RE: GMG Shipline | Battleship - 11 January - by aerelm - 01-12-2021, 02:42 PM
RE: GMG Shipline | Battleship - 11 January - by Toaster - 01-12-2021, 03:28 PM

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