>Current Camara is actually almost as small as a Liberator from the front
I hear that a lot. IMO, you are technically wrong. That's my favorite kind of wrong.
Current Camara front profile is approx. 8431/4656 = 1.8 times larger than that of Liberator on your image. And a lot larger in any other dimension. Also, technically you would be more correct if you use models volume for example (as front is not the only side of a ship one would be seeing).
>7 will likely be a CD slot
Please, no CD on Cammy. It was removed for a reason. You have Kestrel (or whatever that eagle-freighter name was) for that.
>which meant scaling it up to give it more hittable surface
>so the main change to its turrets is 4, 5 & 6
>the ship might get an extra turret mount if the current set up turns out to be too underwhelming
>redistributing the hardpoints like this will allows for giving the turrets more balanced arcs without any of the turrets being too limited or any of the profiles suffering too much
Please, no more turrets on Cammy. You have Grizzly for that. Also, more turrets with worse arc technically may equal the same turret coverage, dps-on-the-sides-wise. Which may lead to "only cosmetic" changes. You might or might not want to consider it more than you did just now. Not to mention that stuffing a freighter with turrets is neither "cosmetic" nor "pretty" to start with. Freighters are not battleships, nor they are SHFs. IMO, having more than 5-6 guns makes them look weird. Also, IMO, you are supposed to consider continuous DPS output instead, the one that takes in account ship energy core, tech nerfs and energy core regen rate. With the latest snub adjustements, freighters no longer shine as birghtly as they used to.
>Camara being a pre-TS ship
>shape makes it an absolute nightmare to deal with
No, it is freelancer aiming and "aiming assistance" (crosshair auto-aiming pull, whatever you call it) that is the cause of said nightmare. It was discussed few years ago, as far as i remember. Also, there are a lot of pre-ts ships with no such issues (freighters, GBs and others), yet still OP in what you call duels (be that within one ship class - or between different classes). X-shuttle is one of such toys among freighters, for instance. KuBoat was another one, before it got upscaled. Some dessies still are. So, IMO, "pre-TS ship" is not a valid input. But let's not go there.
>tl;dr - Camara has been considered all sorts of problematic balance-wise for quite a while now
In the eyes of whom? Also, may i have the input for the number of Camaras and freighters in general used for duels and group fights, overall on the server and active regularly? Again, IMO, being unwilling/unable to put efforts in countering one is also not a valid input. But let's not go there.
>so even if this new model doesn't make it in and the old model stays
>complete balance rework
I'd rather vote for this "complete balance rework" option. Though i am not sure how one would even rework it, as it has little to no numbers one can shave off and not just finally ruin it, stat-wise (turn speed, inertia, core and so on). While cosmetic changes are nice and the model you made is sweet, there is no need to hurry with pushing those into the game, IMO. But thanks for doing something, i guess.