(01-27-2021, 09:59 PM)St.Denis Wrote: I believe that over the years too much has been given away. There are non-mining Factions with better/or equal bonuses than Mining Factions.
Some of the Non-Mining Factions have more higher bonuses that the Mining Factions and there is a huge disparity across the whole board.
I feel like this is 100% spot on. Mining should be more concentrated on certain IDs and have a greater emphasis on lore. Random, especially if they're less than legal, yahoos suddenly start flaunting mining operations on a scale of groups who have been doing it on decade is not only weird for immersion but it undermines those groups from a gameplay and roleplay perspective. I think generally Lawfuls should be the primary miners of ores, for the sake of integrating better with the pirate-trader relationship, and being more accessible to new players (who are like the lifeblood of trade activity at this point). Random unlawful and quasi groups over the years coming to par with lawful groups seems to be a very weird Durandal-era thing.
Omicrons are already crowded - perhaps over-crowded - with groups that can mine. I think with XRs in particular, if a non-unlawful faction mines it, it could be screwy for Corsairs? It's just something that has always scared me off at least about requesting something similar for Core. It was designed with Sairs in mind. I think Auxeisa would play better as an interdictor/pirate group for any ores there. They're active enough to play that role and play it well. But would there be any harm in Auxesia mining something closer to home like Pristine Ice?
Maquis not being able to mine Salvage is a bit harder to defend. Isn't it only GMS that can mine it? And isn't it literally just picking up rubbish essentially? Though Aerelm makes a good point.