(02-02-2021, 08:22 PM)Zentor Wrote: I've mentioned it before in Discord and someone said it wouldn't be possible code-wise or too difficult but I'll post it here just in case.
An idea I had was to give more usefulness to POB's: Just as they currently manufacture ship equipment by feeding it materials, an added module could make for ore processing or x-commodity (food, fuel, drugs, luxury goods, etc) processing or some sort where you feed in "raw" materials/commdoties and they get "refined" into a more valuable commodity to be sold somewheres.
Might make for interesting dynamic to trade and RP.
highly unsure that others would take this idea well, feel free to submit to dev requests for voting if you wish though
And anyway there is another idea(actually even two ideas) already existing and approved, which touches.... relatively similar thing. It would achieve partially similar goals in my opinion anyway.