(03-04-2021, 02:06 PM)Lythrilux Wrote: The NEMP system fizzled out and by the end of it's lifespan factions didn't really care for them nor did they really respond if they were the ones getting NEMP'd. What makes this any different?
I don't think this is suitable for the kind of game this is.
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What we have here is RP communism, and we need an RP open market finally (RP capitalism), and allow for some real player investment. Tear down the wall!
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Just to add to your metaphor. If you take down the wall and enforce free market without working institutions, such as judicial branch of power, impartial courts, stock exchange, equal access to privatisation and land markets, etc, what you get is not a prosperous free market country, but a country run by cliques of cronies and organised crime. Southern Italy in late 19th and early 20th centuries + post-Soviet and post-Yugoslavia countries + "decommunised" South East Asian countries + post-communist Latin American countries are vivid examples. This small dwelling on your metaphor is to illustrate that drastic change does not necessarily bring good. You are blaming on faction leaders, etc. Have you ever yourself created a sprawling faction and kept it active? Please correct me if my presupposition that you haven't is wrong. Then "maybe" people will be listening to you based on your experience. So far this looks like Jacque Fresco's "Project Venus" that looks cool but lacks scientific basis behind it.