(03-11-2021, 05:20 PM)Relation-Ship Wrote: You wanted contested terrotories and bases. You can do it right now. Only the organizers would take a hit in immersion as they'd need to cooperate. Lower levels in faction and indies would be none the wiser. YOU'd make the story, and staff could turn it into canon eventually. Instead of factions losing existing assets, you jointly create something new and contribute to the region.
You want staff to do the work, but when there's a mechanic to make what you want happen within DAYS - it's now too much work?
BTW I hate sieges, I think they are bad for the game in the long run - but this one, where OFs work together and agree on terms, pool in resources to move story forward could actually make disco better.
But say for your example, if I build a POB to have this match, where do I put it? Anywhere I put it, I'll need to worry about more than just one other faction, what if other factions won't cooperate and attack the project before the base can be built up? Where do I put it so that it will matter?
1) Same as with NPC Bases - you think of a story, reasonable location of a base that would be contested, and set it up as any NPC base.
It's you who suggests that bases should be contested and swap owners - you must have an idea what type of base or planet would make sense for that - make one, simple as.
2) You won't need to worry about the faction - it will be your joint project oorp. You can involve all factions that could siege of course.
Remember - involved OFs are agreeing on this and how to duke it out together - this will be smoother and lead to a much smoother path for the the base becoming canon down the line.
This just needs one thing - Opposing Factions leadership closely communicating and oorp cooperating, coming together for the greater good of their respective factions, house and mutual gain. Simples!