Ratty can get rather unhappy when being pirated, but most times she has her fair amount of fun getting to meet new people and is glad to help them better their financial status with a few kindly given donations.
What Ratty does now like, however, is over-the-top demands; and I elaborate.
I see one of your people in Tau 31, camping the trade lane between the jumpgate to Leeds and Holman Outpost. I am coming in from the North side and I have more than enough time to just go through the jumpgate before your guy can even get in weapons range, and yet I decide I'll stick around for the RP and the interaction, as I always do.
The RP side of the interaction wasn't bad by any means, what was bad however is demanding twenty million from a transport with 3600 units of cargo space that is not even carrying ore. Fining fifteen and twenty million credits when you're seeing an unarmed 5ker carrying ore is cool and good. Fining the same amount for a transport with 70% that cargo hold that is not carrying ore could at best case be considered a bad interaction and at worst case be reported.
Later on during the same day, Ratty was on the very same trip when she came across a different one of your people, this time in Tau-23. Fortunately, a Chrysanthemum was around to save the day, but regardless of the Chrysanthemum's presence, the quasi-lawful character demanded that Ratty empties her cargo hold of Cardamine.
Last time Ratty checked, the Unione Corse ID did not have a line to justify such a demand and Ratty is fairly confident that between then and now this line has still not been added to their ID.
If you expect traders and smugglers to not metagame and use the playerlist to intentionally avoid any interactions with the factions that can pirate them, then perhaps you should look into not offering such interactions.