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  Discovery Gaming Community Role-Playing Stories and Biographies RP Stories Feedback Forum
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Shimamori Feedback
Offline Mephistoles
04-11-2021, 02:39 PM,
#2
Gas Miners Guild
Posts: 2,358
Threads: 92
Joined: Jun 2013

Hi,

I'm seeing issues with your use of the KSP ID. You are not a Kusari State Police faction in any way, and therefore should not be using the ID.

https://discoverygc.com/forums/showthrea...tid=187081



I understand you're using it for its tech cell and diplomacy, but that isn't how it's supposed to work. An original faction that is not part of an NPC faction (criteria you meet) should not be using an NPC faction ID. To be using an NPC faction ID means you are part of that NPC faction, but you say you aren't.

The alternative is a Freelancer ID. This is what original factions that aren't part of an existing NPC faction use, and from there they can then progress up to having their own original ID through sufficient presence on the server, roleplay, and player/faction requests. Then you can begin to build your own faction tech cell and NPC diplomacy. Some examples of this that spring to mind are AFC, Battlegroup Auxesia and Bristol Constructions.

The Freelancer ID may limit you to only certain tech at 100% and if you want to use others you may have to make roleplay requests for it and suffer the reduced power, or alternatively make SRPs, but this is the choice you make when you create an original faction that isn't part of an existing NPC faction. Your diplomacy is also more limited, perhaps relying on bounty boards as a stopgap (there are Kusari boards that would be very useful to you) but this is again the choice made.

Otherwise, I see a lot of genuine effort put into this.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
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Messages In This Thread
Shimamori Feedback - by Shimamori - 01-13-2021, 03:34 AM
RE: Shimamori Feedback - by Mephistoles - 04-11-2021, 02:39 PM
RE: Shimamori Feedback - by Shimamori - 04-11-2021, 03:05 PM

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