(04-14-2021, 08:29 PM)LuckyOne Wrote: In-RP taxes and rules exist, so it's not much of an abandoned base problem. It's more of a everyone wants their own POB problem. Right now most POBs don't lend themselves to being useful to a lot of people, and most owners prefer to have tight control of what is bought and sold or stored on each POB.
In addition to that there is not much incentive to use POB facilities, besides the mining storage ones (equipment market is almost oversaturated for most stuff).
(04-14-2021, 03:59 PM)darkwind Wrote: [*] 5e3d150 improved siege mode trigger condition
instead of 8 million sum of damage by all players, the damage must be made by ONE particular person
in this it will be more abuse proof and will help better to justify rule enforcing against triggering siege mods
Isn't this like, more easy to abuse, in some cases ? I guess it depends if it's ONE account / IP address / charname ? I can picture a scenario where someone keeps switching chars to avoid ever triggering the siege mode and activating the defenses (granted it would be much more labor-intensive than just parking your BS and putting a paperweight on RMB)
Activation of base self defense system agaist one particular player happens already in 400'000 damage, which is also logged to console for all. Such strange activity would be noticed.
I can't imagine real situation when somebody would be able to abuse it. 8 mln damage limit is before shield reduction. Just two full payloads from battleship to waste his energy twice (in reality caused damage will be only 0.03 * 8000000=240 000)
It is just a small scratch for a base. While player switches war ships, it will be already fully healed