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Nova Torpedos are Broken.

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Nova Torpedos are Broken.
Offline Chronicron
04-22-2021, 08:02 AM, (This post was last modified: 04-22-2021, 08:05 AM by Chronicron.)
#7
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Posts: 1,479
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(04-22-2021, 02:08 AM)Haste Wrote: Let's all give these changes a while to "mature", shall we? Exaggerating things like Novas' effective range (I was hitting Cruisers just fine - in so far as you could ever hit Cruisers "fine" with Novas - at about 1km) doesn't help anyone, either.

During testing all our numbers varied greatly and we tried to create a world in which caps wouldn't get absolutely eaten by bombers either. Maybe we played it too safe in that regard and can amp up the shield resistances a little again, who knows. I'd like to not draw conclusions based on six seconds of conn gameplay, though.

I already provided you with a solution that would make battleships feel less miserable against smaller things. But as is tradition, the balance team preferred to nerf things by lowering the stats, not by buffing something that could work as a countermeasure

Besides, if it worked out for you it doesn't mean it'll work out for everyone else.

[Image: uXIwfFB.png]
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Messages In This Thread
Nova Torpedos are Broken. - by Lord Helmchen - 04-22-2021, 12:01 AM
RE: Nova Torpedos are Broken. - by sharkboy - 04-22-2021, 01:42 AM
RE: Nova Torpedos are Broken. - by sharkboy - 04-22-2021, 01:58 AM
RE: Nova Torpedos are Broken. - by Haste - 04-22-2021, 02:08 AM
RE: Nova Torpedos are Broken. - by Egon Bigmemes - 04-22-2021, 07:56 AM
RE: Nova Torpedos are Broken. - by Chronicron - 04-22-2021, 08:02 AM
RE: Nova Torpedos are Broken. - by Lord Helmchen - 04-22-2021, 08:22 AM
RE: Nova Torpedos are Broken. - by Lemon - 04-22-2021, 02:12 AM
RE: Nova Torpedos are Broken. - by Lusitano - 04-22-2021, 09:23 AM
RE: Nova Torpedos are Broken. - by Lusitano - 04-22-2021, 07:00 PM
RE: Nova Torpedos are Broken. - by Blake Wayne Van Leer - 04-22-2021, 08:59 PM

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