• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 8 9 10 11 12 … 547 Next »
The Economy: it's time we talked about it

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

The Economy: it's time we talked about it
Offline Strichev
07-12-2021, 05:38 PM, (This post was last modified: 07-12-2021, 05:46 PM by Strichev.)
#2
Member
Posts: 857
Threads: 120
Joined: Jun 2009

Ok, I took the time and read it all. Condensed version as follows:

Ash eloquently points out the following things:
1. The game economy is inflating
2. This is a common problem in games
3. The players trade their time for in game credits and credits for goods desireable to them
4. There are several options for dealing with currency supply inflation:

a. devaluation
b. economy wipe/reset
c. money sinks
d. income nerf

Disco has several money sinks euch as caps, equipment, special equipment, POBs, pimpship, OFs. Many do not work and need to be reevaluated. The devs need to decide which activity should be the main one. In vanilla this meant the missions. In disco it is trading /mining. The economy should funnel players into the most fun activity.
Inactivity wipes helped deflate the supply of credits and should be re-introduced.


Personal note:
I agree that the economy needs to be looked at. However, I would say that the primary activity in Disco is player intaractions. Thus, the economy should be direted at generating random or spontaneous player encounters.
Reply  


Messages In This Thread
The Economy: it's time we talked about it - by Ash - 07-12-2021, 04:22 PM
RE: The Economy: it's time we talked about it - by Strichev - 07-12-2021, 05:38 PM
RE: The Economy: it's time we talked about it - by Binski - 07-12-2021, 05:47 PM
RE: The Economy: it's time we talked about it - by LuckyOne - 07-12-2021, 07:24 PM
RE: The Economy: it's time we talked about it - by Haste - 07-12-2021, 07:34 PM
RE: The Economy: it's time we talked about it - by Binski - 07-13-2021, 12:49 AM
RE: The Economy: it's time we talked about it - by Lemon - 07-12-2021, 08:17 PM
RE: The Economy: it's time we talked about it - by Karlotta - 07-12-2021, 11:31 PM
RE: The Economy: it's time we talked about it - by Gardarik - 07-13-2021, 03:58 AM
RE: The Economy: it's time we talked about it - by Squad - 07-14-2021, 01:22 AM
RE: The Economy: it's time we talked about it - by Lemon - 07-14-2021, 01:43 AM
RE: The Economy: it's time we talked about it - by Ash - 07-14-2021, 12:51 PM
RE: The Economy: it's time we talked about it - by CommodoreShawn - 07-14-2021, 04:21 PM
RE: The Economy: it's time we talked about it - by LuckyOne - 07-14-2021, 05:23 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode