Posts: 894
Threads: 73
Joined: May 2020
Staff roles: Story Developer
I think that long-term goal is to have strong NPCs on patrol routes and then get rid of ambients NPCs which spawn everywhere, so it should be possible to avoid NPC spawns if you want.
And for some numbers of players online - game should have both - opportunities for PvP and non-mission PvE for exploration/RP-PvE/immersion/etc.