What I seem to get from my observations and the feedback is:
a) Profits not enough, even though a 20 minute round trip on the first leg netted about 82.5 million profit per hour.
b) Some people were using scouts........not sure how that is bad (maybe the Traders should just throw themselves at the Pirates instead).
c) Not enough people played the 'bad guys'. Even the main Molly Leader spent possibly 15-20+ hours doing the Trade runs. I think I saw a total of 3 people playing Mollys. I believe more was done by non-Molly 'bad guys'.
d) An OF of the main Groups involved did a sum total of 2 runs (Leeds-Honshu). No RP was seen between them and Bretonia asking for escorts. Potential was possibly lost here for more activity?
e) Yes, an extra Faction was being asked to be added to the Event (RH) with an extended ZOI and added Bounty. Every time an Event comes out, people want to know why x,y or z can't be added. Why can't people people just play the Factions that the Event is designed for? If you don't want to use those Factions, wait for an Event that your Faction can be involved in.
f) As usual with most Trade Events, it was the Indies that did most of the Activity. You can lead a horse to water, but you can't make it drink.
g) If everyone used a 5ker for the Event, then 189 trips were done on the first leg and 120 trips on the second leg.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person