Quote:1. Smuggling. How is it possible for crates of cardamine to make it through the Planet Manhattan docking ring? Surely there is auto-scanning technology to pick up and alert planetary defense forces of the contraband? But also, surely concealment technology on cargo crates are cutting edge as well. My head canon is that police and Navy scanners are tuned finer to scan individual ships and pods instead of a general scan that any other planetary scanners would have. Thoughts?
Loads of headcannon regarding docking rings and I don't think there's a single definite answer to what you're asking. I never had the need to RP about smuggling through them, but in my head they've always been this sort of handwavium magnetic space lift that worked in a manner similar to scifi space elevators, but the only way it ever showed through in my RP is that characters arrived planetside at the equator (relevant for Custodi) and that there was some kind of "root" of the docking ring.
Quote:3. Do/Should Liberty lawfuls know the location and existence of Buffalo base?
I don't think structures in space iRP are fixed in the same place physically always. I suppose the in game engine limitations make it seem as such but I would hazard a guess that if a LPI ship chances upon Buffalo, it would get chased away by elevated Rogue presence in the area and then be hard-pressed to find it again.
One thing to get used to with Disco is that there is a lot of grey area in terms of things that should be globally known with practical impact on people's RP. I would really like it for there to be a some kind of decision log/FAQ for these kinds of things and I advocated for it years ago but looking back I guess the playerbase is small enough that these small details are unlikely to matter in the grand scheme of things. I can just as well RP a docking ring working one way in my story, then read e.g. @Toaster's story and see them work in a completely different way and it has no impact on the enjoyment of either one.