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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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HF Balance

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HF Balance
Offline Armageddon
07-19-2008, 11:13 AM,
#4
Member
Posts: 429
Threads: 46
Joined: Jul 2007

That is my main point, i am on about separating the HF from the VHF class, and making it a completely separate class.

More on weapons loadout i was thinking something like

4 gun slots 2 class 8 2 class 9

1 360 degree turret class 3-4

Forward facing torp mount which has a limited turn angle.

Mine and CM mount

possibly new shield class for the ship

bots/bats somewhere between the LF and VHF of the respective faction.

Basically you have the dogfighter (LF), you have the Heavily armed fighter for taking on larger ships (VHF). But where is the Mid range fighter that can do both? Currently disco is missing a Multirole fighter class really.

Think of it this way, if your a Naval admiral of one of the house forces. Deciding what fighters you should put on that new battleship in the dock. You would not want to have to put 40 Liberators (to protect the ship) on board and 40 Guardians (to attack enemy ships) you would prefer to have a mid-range fighter capable of doing both, but the key point is although it can do both jobs, it does not do them as well as the specific class.
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Messages In This Thread
HF Balance - by Armageddon - 07-19-2008, 10:57 AM
HF Balance - by Jinx - 07-19-2008, 11:01 AM
HF Balance - by Scaramanga - 07-19-2008, 11:03 AM
HF Balance - by Armageddon - 07-19-2008, 11:13 AM
HF Balance - by mjolnir - 07-19-2008, 11:29 AM
HF Balance - by Jinx - 07-19-2008, 11:37 AM
HF Balance - by Armageddon - 07-19-2008, 11:50 AM
HF Balance - by Jinx - 07-19-2008, 11:52 AM
HF Balance - by mjolnir - 07-19-2008, 11:56 AM
HF Balance - by Grimly - 07-19-2008, 03:47 PM
HF Balance - by Blodo - 07-19-2008, 04:01 PM
HF Balance - by El Nino - 07-20-2008, 07:16 PM

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