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  Discovery Gaming Community Role-Playing Official Player Factions Gallia Government of House Gallia About the Gallic Union (iRP)

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About the Gallic Union (iRP)
Offline The Gallic Union
12-06-2021, 07:20 AM, (This post was last modified: 05-08-2024, 11:21 PM by The Gallic Union. Edit Reason: Edited relations with Liberty. )
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Joined: May 2012


FOREIGN RELATIONS


The view on Ile-du-Palais, Planet New Paris, 745 AGS

This document defines the official (public) foreign diplomatic stances of the Gallic Union and its armed forces. It is a mandatory to follow said diplomacy stances, however, the approach is but a generalized guidance how to encounter such factions should they attend to the Gallic territories; based on their behavior, the Gallic Law Enforcer can decide their own line of conduct and how shall encounter end, but it is advised to keep brutal force as the last measure as we, Gauls, are not barbarians but advanced civilization that has to be a sample for others. The visitors of Gallia must to remember that they are in responsibility for provoking Gallic Law Enforcer to act brutal by the violation of the law, non-respectable behavior, or other forms of violations.

DIPLOMATIC STANCES & GUIDANCE
  1. Ally of the Union (0.55) - Gallia is a House of cautious people who put much effort and time into building trusting diplomatic relationships and hence being name an ally is a tantamount honor, not given lightly due how delicate and fragile such a relationship can be. To be named Ally of the Union will garner the full respect of the Gallic people with the expectation of full reciprocation.

  2. Trusted guest (0.3) - Time shown their respect and obedience and thus they are given honour to be a trusted guest of the Gallic Union. They are met with warmness but still watched carefully by the authorities.

  3. Guests (0.0) - Individuals or organizations honored to visit Gallic territories should acquaint themselves with sovereign laws prior to entrance and be at least tolerant to all lawful denizens of Gallia. Should their knowledge be lacking in areas of Gallic policy, laws, or regulations, the are welcomed to approach a local law enforcement unit or officer for clarification and will be greeted with tolerance and a brief answer of said topics.

  4. Suspected entities (-0.3) - Originating from Houses that used to be at war with Gallia, or just those who once or twice violated the less serious laws are considered suspected. They will be met with coldness and obvious suspicious from the Gallic Law Enforcers but they can change this through law-obedience and well behavior for long duration.

  5. Former Enemies (-0.55) - Those originating from nations or factions previously in a state of war with House Gallia will be treated with cold acceptance and expected suspicion until sufficient proof of acceptance of Gallic rule of law is exhibited for a duration of time. Foreign lawful agencies will be asked for leave only once and if fail to comply be removed with force.

  6. Enemies of the State (-0.9) - Those found to have been in repeated or purposeful disregard of Gallic rule of law will be considered Enemies of the State. All rights and privileges will be forfeit as they are taken into custody or executed on the spot if they refuse to comply. The most dangerous and deliberate of these will be simply attacked outright upon sight.



THE KINGDOM OF BRETONIA

Relations with Bretonia since the end of Gallic Invasion has always been difficult: their arrogance led to attempt of parasiting on our resources and technologies, insults of our proud nation after refusal to comply and the Tau Embargo led to very cold relations between officials and corporations (although Gateway Shipping is the only Bretonian corporation allowed in Gallic space due to their non-nationalized status and close ties to another partner of Gallia - Independent Miners Guild). Skirmishes occasionally happening at borders between Bretonia and Gallia but there is no any declaration of war made by either states.

FACTION & REPUTATION NOTE
GATEWAY SHIPPING
MOLLYS
BRETONIAN FORCES & CORPORATIONS
- Banned from the Gallic territories.
GAIANS

THE REMNANTS OF HISPANIA

The Hispania had quite a sad fate: its colonists were split in two, the Corsairs and the Outcasts; while the Gallic Union officially did not forbid the Corsairs to perform trade activities within the Gallic territories, they are not warmly-welcomed either. In the meanwhile, their mutated "brethren" from Malta are considered enemies of the state and are object of immediate destruction if found within the Gallic territories due to a high danger presented by them and their drug - Cardamine.

FACTION & REPUTATION NOTE
CORSAIRS
OUTCASTS
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

THE REFORMED EMPIRE OF KUSARI

Their treacherous attack on the Gallic state for long shall stay in the memory of the people: their corporations are banned from Gallia, and no one from Kusari is legally welcome. Skirmishes occasionally happening at borders between Kusari and Gallia but there is no any declaration of war made by either states.

FACTION & REPUTATION NOTE
KUSARIAN FORCES & CORPORATIONS
- Banned from the Gallic territories.
KUSARIAN CRIMINALS

THE REPUBLIC OF LIBERTY

The deep distrust between the respective houses militaries and intelligence agencies continues, Ageira us under severe scrutiny, but there have been attempts to normalize trade relations between other corporations.

FACTION & REPUTATION NOTE
LIBERTY CORPORATIONS
AGEIRA TECHNOLOGIES
This corporation and stance towards it are under review currently on EFL advisement
LIBERTY FORCES
- Barred from Gallic Territories as foreign military agencies
LIBERTY CRIMINALS

THE UNITED HOUSE OF RHEINLAND

The House of Rheinland is a strong partner of Gallia and the Treaty of Oerlikon will only solidify that.

FACTION & REPUTATION NOTE
RHEINLAND FORCES & CORPORATIONS
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
RHEINLAND CRIMINALS

INDEPENDENT ENTITIES

Although their influence on the interstellar politics too low, some of these independent factions have made great use for the Gallic state and enjoys its favourable stance: some as its proxies, other as shippers, non-bounded to any kind of treaties or agreement, or ally in the operations against mutual foreign enemies (usually Outcasts).

FACTION & REPUTATION NOTE
INDEPENDENT MINERS GUILD
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CRAYTER REPUBLIC
After a spell of neutrality they have betrayed Gallia and sides with Bretonia.
THE CORE & AP MANUFACTURING
Core have restructured into a corporation and are treated as such from the standpoint of Gallia
THE TECHNOCRACY OF AUXO
THE ORDER
EVERYONE ELSE
JUNKERS
- Banned from the Gallic territories.

THE NOMADS

Although no proof of their presence within Gallic territories was found, the Gallic Union recognises this alien race as a threat to the mankind entire and is ready to cooperate with almost anyone in order to pursuit the end to this threat's existence.

FACTION & REPUTATION NOTE
NOMADS & THEIR THRALLS
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - -

[Image: avatar_23336.png?dateline=1636124588]
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Messages In This Thread
About the Gallic Union (iRP) - by The Gallic Union - 01-17-2021, 04:56 PM
RE: About the Gallic Union (iRP) - by The Gallic Union - 12-06-2021, 06:20 AM
RE: About the Gallic Union (iRP) - by The Gallic Union - 12-06-2021, 06:21 AM
RE: About the Gallic Union (iRP) - by The Gallic Union - 12-06-2021, 07:20 AM

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