Let's imagine you are the one administrator and developer for Discovery, the sole person in charge of all aspects of the game, from ID lines and server rules to system layouts and ship stats. What would you do, add, or change? For example, my initial thoughts would be:
-Remove Outworlders, restore all to Zoner
-Make the Zoner ID generic (otherwise unchanged, can still use 5k, caps etc)
-Make Zoner caps civilian -Make it so GMG can fly them
-Add a rule that pobs may not be placed closer than 5k to any other dockable object, including other pobs
-Give police IDs exclusive utility equipment, such as a CD with longer range and cheap cloak disruptor, also with longer range, bought from NPC vendor
-Ditch the wonky canonisation system, handle ingame mod additions for original official player factions on a case by case perk request basis
-Rework ore by reducing number of fields, balancing them all to be equal to mine/trade, increasing competing faction overlap in mining fields (very easier said than done)
-Buffing the base price of ore to perhaps 3,000 credits on any base outside the system they are mined in so you can sell any you "happen" across anywhere, while maintaining system of primary sellpoints and fences
-Revamp economy putting ore at 1200csu, adding a singular(ish) round trip smuggling route with multiple stops throughout Sirius at 800csu, regular commodities to 400csu (maybe even higher numbers)