Have process of communication of story with OF leaders instead of ad-hoc buddy system in place now.
Include system changes in Patch Notes.
Tweak missions - solo missions now are too hard, besides Tamigin we lost solo missions grinders.
Focus development and big changes on unused systems and bases, based on server side stats of what is used rather than messing with areas people actively are using because I feel like it or my faction will benefit from it - the job of staff should be to facilitate people's experience in-game and keep up activity first and foremost. Change priority should always be on systems and factions that trail in activity in the long run to make them more attractive.
Faster staff turnover - kick Ramke from Admin team as well as inactive mods, take on enthusiastic people, we know they applied.