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  Discovery Gaming Community Discovery General Community Feedback
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Community forms: Feedback on the current state of missiles

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Poll: Why missiles are ineffective? (Full form on google forms)
You do not have permission to vote in this poll.
Missiles lack the damage over time or efficiency in relation to guns
6.61%
8 6.61%
Missiles are too slow, giving the opponent plenty of time to react
12.40%
15 12.40%
Missiles lose track too easily
14.05%
17 14.05%
Missiles have low lifetime (Explodes by themselves too soon)
4.96%
6 4.96%
Munition reserves are too small
4.96%
6 4.96%
Missiles have low agility, making them easy to avoid
14.88%
18 14.88%
Missiles have very low refire, limiting damage output or giving the opponent plenty of time to react between salvos
5.79%
7 5.79%
Lack of diversity in missile wepons
9.09%
11 9.09%
Munitions are too expensive
3.31%
4 3.31%
Ammo limitations also limit usefulness in long battles
8.26%
10 8.26%
Missile weapons lack the "Multi-role" aspect of guns
4.13%
5 4.13%
Countermeasures are too effective
11.57%
14 11.57%
Total 121 vote(s) 100%
* You voted for this item. [Show Results]

Community forms: Feedback on the current state of missiles
Offline Novascova
04-26-2022, 09:59 AM,
#7
Royal Guard
Posts: 243
Threads: 25
Joined: Aug 2014

Cap missiles at the very least should be a bit tankier at least enough so they don't insta die when a single CD so much as brushes near them, in turn making flaks more useful. Most smaller caps can dodge dedicated cap missiles like Javelins or at least CM them like with marauders or predators.

Bomber torps are fine yes you have to get close but, you still have the buff to shields so its not that bad, just be a bit more cautious.

Gunboat missiles are weird in that most are either A: extremely oppressive (silencers) or B: to weak or rarely used outside of memes (annihilator torps) Of course you can go into the discussion about GB loadouts but thats not the point here.

Fighter missiles are usually used in specific situations and events or on specific ships such as a Jackdaw. Personally I would like to see more support aspects for missiles so there would actually be a reason for removing the CD.

Binski Wrote:I think it would be better for the average fighter to get 4 - 6 missiles at most, but have a high projectile speed, turn rate and damage (enough, or almost enough to 1 hit kill an average armored fighter).
Yeah no, sorry that would not be good.
Reply  


Messages In This Thread
Community forms: Feedback on the current state of missiles - by Fab - 04-25-2022, 03:10 PM
RE: Community forms: Feedback on the current state of missiles - by CommodoreShawn - 04-26-2022, 02:18 AM
RE: Community forms: Feedback on the current state of missiles - by Binski - 04-26-2022, 03:47 AM
RE: Community forms: Feedback on the current state of missiles - by Egon Bigmemes - 04-26-2022, 09:08 AM
RE: Community forms: Feedback on the current state of missiles - by Venemon - 04-26-2022, 09:17 AM
RE: Community forms: Feedback on the current state of missiles - by Lemon - 04-26-2022, 09:41 AM
RE: Community forms: Feedback on the current state of missiles - by Novascova - 04-26-2022, 09:59 AM
RE: Community forms: Feedback on the current state of missiles - by Egon Bigmemes - 04-26-2022, 10:16 AM
RE: Community forms: Feedback on the current state of missiles - by Binski - 04-26-2022, 05:42 PM
RE: Community forms: Feedback on the current state of missiles - by Novascova - 04-26-2022, 10:20 AM
RE: Community forms: Feedback on the current state of missiles - by Backo - 04-26-2022, 11:31 AM
RE: Community forms: Feedback on the current state of missiles - by Thunderer - 04-26-2022, 01:11 PM
RE: Community forms: Feedback on the current state of missiles - by Lemon - 04-26-2022, 03:27 PM
RE: Community forms: Feedback on the current state of missiles - by Thunderer - 04-26-2022, 03:33 PM
RE: Community forms: Feedback on the current state of missiles - by CommodoreShawn - 04-26-2022, 04:58 PM
RE: Community forms: Feedback on the current state of missiles - by James Greed - 04-26-2022, 05:58 PM
RE: Community forms: Feedback on the current state of missiles - by Venemon - 04-26-2022, 06:28 PM
RE: Community forms: Feedback on the current state of missiles - by Binski - 04-26-2022, 07:10 PM
RE: Community forms: Feedback on the current state of missiles - by Darius - 04-26-2022, 06:04 PM
RE: Community forms: Feedback on the current state of missiles - by Fab - 10-03-2023, 02:36 PM
RE: Community forms: Feedback on the current state of missiles - by Kauket - 10-03-2023, 03:05 PM
RE: Community forms: Feedback on the current state of missiles - by Toaster - 10-03-2023, 03:13 PM
RE: Community forms: Feedback on the current state of missiles - by Sally - 10-03-2023, 03:48 PM
RE: Community forms: Feedback on the current state of missiles - by Uknown - 10-03-2023, 04:17 PM
RE: Community forms: Feedback on the current state of missiles - by pillow - 10-03-2023, 07:56 PM
RE: Community forms: Feedback on the current state of missiles - by Fab - 10-03-2023, 09:39 PM
RE: Community forms: Feedback on the current state of missiles - by Fab - 10-03-2023, 04:52 PM
RE: Community forms: Feedback on the current state of missiles - by Traxit - 10-03-2023, 06:27 PM
RE: Community forms: Feedback on the current state of missiles - by OutpostOzymandias - 10-03-2023, 09:49 PM
RE: Community forms: Feedback on the current state of missiles - by g18em2b - 10-07-2023, 10:42 AM
RE: Community forms: Feedback on the current state of missiles - by Tenshi Kuonji - 10-08-2023, 07:30 AM
RE: Community forms: Feedback on the current state of missiles - by Egon Bigmemes - 10-08-2023, 07:36 AM
RE: Community forms: Feedback on the current state of missiles - by Erremnart - 10-08-2023, 08:36 AM

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