• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Community Feedback
« Previous 1 2 3 4
Community Feedback: Spontaneous Events

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Community Feedback: Spontaneous Events
Offline Torment
05-14-2022, 05:31 AM,
#14
Member
Posts: 80
Threads: 10
Joined: May 2022

Love it, some ideas that came to mind:
  • Prison liner escorts, can be done in all houses with lawfuls and unlawfuls logging to either protect or take out the liner. Maybe bump the price of (event?)prisoners so that if the liner goes down both sides can try to 'salvage' some significant profits by selling at prisons or unlawful bases.
  • NPC invasion events, oldie but a goodie. Be it Nomad, Cultist or maybe even house forces in a border skirmish that doesn't escalate into war.
  • A twist on the terrorist one; a suspected infected ship is heading to the location of a political target, local intelligence factions catch wind, declare it a criminal vessel and try to intercept.
Some spontaneous events playing into whatever story is currently doing would be nice as well, if only to keep the region populated;
  • The Insurgency tries to protect evacuation ships while the Navy tries to take them down
  • Luxery Liner Barbados gets accused of harboring Insurgency staff and must try to smuggle x amount of event commodity off the station before the event is over or risk getting caught (maybe more suited for a 'proper' event given duration)
  • Stuff seems to be planned to go down in the Omicrons as well but little actually reflects it currently, some extra Nomad based events in Minor, or conflict between the Corsairs and Outcasts would go a long way.
Reply  


Messages In This Thread
Community Feedback: Spontaneous Events - by Garrett Jax - 05-13-2022, 09:38 PM
RE: Community Feedback: Spontaneous Events - by Fab - 05-13-2022, 09:58 PM
RE: Community Feedback: Spontaneous Events - by Garrett Jax - 05-13-2022, 10:02 PM
RE: Community Feedback: Spontaneous Events - by Srkad - 05-13-2022, 10:33 PM
RE: Community Feedback: Spontaneous Events - by Garrett Jax - 05-14-2022, 12:00 AM
RE: Community Feedback: Spontaneous Events - by TonyB - 05-13-2022, 10:49 PM
RE: Community Feedback: Spontaneous Events - by Chronicron - 05-14-2022, 02:25 AM
RE: Community Feedback: Spontaneous Events - by Greylock - 05-14-2022, 02:51 AM
RE: Community Feedback: Spontaneous Events - by Saronsen - 05-14-2022, 04:01 AM
RE: Community Feedback: Spontaneous Events - by Garrett Jax - 05-14-2022, 04:39 AM
RE: Community Feedback: Spontaneous Events - by Xenon - 05-14-2022, 04:17 AM
RE: Community Feedback: Spontaneous Events - by Garrett Jax - 05-14-2022, 04:33 AM
RE: Community Feedback: Spontaneous Events - by Xenon - 05-14-2022, 05:53 AM
RE: Community Feedback: Spontaneous Events - by Solo Wing Sagume - 05-14-2022, 05:22 AM
RE: Community Feedback: Spontaneous Events - by Torment - 05-14-2022, 05:31 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode