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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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turret hardpoints on capships

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turret hardpoints on capships
Offline Jinx
07-21-2008, 11:57 PM, (This post was last modified: 07-21-2008, 11:58 PM by Jinx.)
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if you compare the BHG destroyer with the outcast destroyer - you ll see that the outcast destroyer will most likely win. ( 12 turrets and a slim shape against 8 turrets and a slim - but a bit bulkier shape ) - it has more guns and is agile enough to bring them all at the target. - of course you cannot compare the outcast destroyer with the BHG battlecruiser, since they are a different shipclass sharing the same basic class ( in lack of a cruiser class ).

what i mean with balance is that...

the zoner juggernaut is "known" for its devastating 16 turrets that can fire foreward and - to almost any other direction but totally upwards or downwards. - its some sort of a characteristic - one that makes up for its "relative" weak armour considering its size ( about 100.000 less than the nomad BB which isn t much bigger - but only slightly longer ) - anyway, both cannot dodge, so whats the fuss.

a logical arc on all turrets would mean to cripple its abilities greatly - and i don t expect it to gain "compensations" for it. - and thats the problem. - while it is possible to rebalance the ships... its a hard job to do - and needs a lot of testing. - i m not sure if its simply worth it. - most of the ships have been around for a long time, and especially the capital ships aren t too unbalanced towards each other.

some are weaker ( bretonian gunboat, BHG destroyer ) - some are stronger ( BHG BC, osiris due to its size, juggernaut due to its arcs )

however, if you think it has priority - i am sure you can work on it in HardCMP and balance the ships and test them. - but i wouldn t really support that - mostly cause i think its a waste of time. - so i d say - we try to have logical arcs on new ships and replaces - but i wouldn t backwards fix the ships we have.

like i said - a lot of capships are gonne be replaced ( if igiss agrees ) - and if he says that its possible to fix the arcs - i would do it at least on the replaces i am submitting. - if however there is no word about it. - i won t, cause the effect might be that igiss has to check all the hardpoints to make sure they are identical to the spot with the old models.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
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Messages In This Thread
turret hardpoints on capships - by RingoW - 07-20-2008, 12:47 PM
turret hardpoints on capships - by Jinx - 07-20-2008, 12:53 PM
turret hardpoints on capships - by Eppy - 07-20-2008, 12:59 PM
turret hardpoints on capships - by RingoW - 07-20-2008, 01:00 PM
turret hardpoints on capships - by El Nino - 07-20-2008, 01:40 PM
turret hardpoints on capships - by mjolnir - 07-21-2008, 11:13 PM
turret hardpoints on capships - by Jinx - 07-21-2008, 11:36 PM
turret hardpoints on capships - by mjolnir - 07-21-2008, 11:48 PM
turret hardpoints on capships - by Jinx - 07-21-2008, 11:57 PM
turret hardpoints on capships - by RingoW - 07-25-2008, 01:55 PM
turret hardpoints on capships - by Varyag - 08-01-2008, 12:53 AM
turret hardpoints on capships - by CusoJR - 08-01-2008, 06:48 AM
turret hardpoints on capships - by RingoW - 08-01-2008, 06:02 PM

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