Ok, here goes it. I know most players are here to win, but i found one situation quite awkard.
Deal is. I load transport ship (eg 3000+ cargo space) with for example:
Food 200, Water 200, Oxygen 200, Passengers 2000, Crew 5, Consumer goods 200 and some contraband 195.
Now any cop/navy/bhg/lawlolzor will scan me and demand i drop contraband. Ok, i know NPC cannot RP and he is program, but why does every single lawman stop me? Cant anyone pretend that they did not see little contraband in mass of other cargo?
Actually smuggling is not done in trains, with 5000 contraband, thats plain stupid(and i see them all the time when law isnt around, eg, no players online = metagame much) but it is done on side with your regular trade runs.
Now, players of the law will stop me even for one piece of contraband in haze of over 10 different commodities. This isnt cool, right or RP. Its actually bad RP on side of cops.
Also i found that "fines" are really too high. I understand KNF fining gateway for being in their space 5mils, but i dont see point of cop fining transport who carried contraband 10 mils, +destroyed cargo.
Most "contraband" goods are not forbidden, they are regulated, eg there are people that have licenses to transfer contraband around.
PS
On side note, i think inflation in sirius gone too high. In original single player, you were happy with cargo of 4 pilots because you could sell them for new gun on start. Or some more and you could buy better ship. Now we all trade in mils, like they are all there is. Pirate fine 2, police fine 5-10, traders earn 1.5-3 or they dont do route, arms dealers charge from 2-20 mils.... Not fun.