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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Pre-LancerEdit Models

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Pre-LancerEdit Models
Offline Treewyrm
07-23-2022, 02:26 PM,
#2
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

What do you mean? Models exported from LancerEdit back when it wrote wrong padding byte into VMeshGroup (didn't affect the game, but other tools expecting specific value would not read those files properly) or what? Models exported from Milkshape (regardless of exporter version all of them are broken, technically)?

As I recall we didn't use LancerEdit much to export models, and since adoption of MAXLancer toolset we didn't use it, at least not that I know of. @Haste and @aerelm might know more since they were fixing a lot if not the most of old models. There might be a few models left as exported from Milkshape and some from LancerEdit converter, I wouldn't surprised, mostly solars and such, anything non-pilotable tend to get less attention in general. Models from MAXLancer are easy to spot in UTF viewers - they write "Exporter version" entry indicating version (unless disabled).
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Messages In This Thread
Pre-LancerEdit Models - by Sombs - 07-23-2022, 01:57 PM
RE: Pre-LancerEdit Models - by Treewyrm - 07-23-2022, 02:26 PM
RE: Pre-LancerEdit Models - by Sombs - 07-23-2022, 02:45 PM
RE: Pre-LancerEdit Models - by Foochow - 07-23-2022, 02:51 PM
RE: Pre-LancerEdit Models - by Sombs - 07-23-2022, 03:01 PM
RE: Pre-LancerEdit Models - by Chronicron - 07-23-2022, 03:29 PM
RE: Pre-LancerEdit Models - by Goddess Astra - 07-23-2022, 05:10 PM
RE: Pre-LancerEdit Models - by Treewyrm - 07-24-2022, 01:57 PM
RE: Pre-LancerEdit Models - by Chronicron - 07-23-2022, 05:12 PM

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