• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 8 9 10 11 12 … 780 Next »
Potential Hotspot

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Potential Hotspot
Offline Kauket
08-27-2022, 06:15 PM,
#11
Dark Lord of the Birbs
Posts: 6,577
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

(08-26-2022, 01:44 PM)Binski Wrote:
(08-26-2022, 12:56 PM)Kauket Wrote:
(08-26-2022, 12:52 PM)ronillon Wrote:
(08-26-2022, 10:55 AM)Binski Wrote: Recently I noticed a fixed solar that is a cruise engine/cloak disruptor, and its destructible. Just a CD and cloak distruptor on a bouey, but a brilliant idea! That would be perfect if turned into a player buildable object, with a high cost.

I think you are talking about Cruise Inhibitors https://discoverygc.com/forums/showthrea...tid=148452
Althought I admit not remembering they had cloak disruptors packed in.

they dont. they just use the same alchemy effect. its just visual to say when its fired off the cd aoe

If you try cloaking within its range it wont let you cloak either. I guess I admit I never tried to move through it already cloaked, but assumed it's the same. Seems useful for important points of a route, if placed by a jumphole or jumpgate, it would prevent cloaked ships from jumping in undetected, and from cruising away. Very useful near capital planets and POB's as well I figure. Cool idea, just needs to be buildable and earnable!

yes that's called getting CD'd, Binski.
Reply  


Messages In This Thread
Potential Hotspot - by Vitoniz30 - 08-26-2022, 06:48 AM
RE: Potential Hotspot - by Kauket - 08-26-2022, 09:51 AM
RE: Potential Hotspot - by Groshyr - 08-26-2022, 10:31 AM
RE: Potential Hotspot - by Darius - 08-26-2022, 01:42 PM
RE: Potential Hotspot - by Binski - 08-26-2022, 10:55 AM
RE: Potential Hotspot - by ronillon - 08-26-2022, 12:52 PM
RE: Potential Hotspot - by Kauket - 08-26-2022, 12:56 PM
RE: Potential Hotspot - by Binski - 08-26-2022, 01:44 PM
RE: Potential Hotspot - by Kauket - 08-27-2022, 06:15 PM
RE: Potential Hotspot - by Binski - 08-27-2022, 08:12 PM
RE: Potential Hotspot - by Swifty - 08-27-2022, 05:58 PM
RE: Potential Hotspot - by Darius - 08-27-2022, 06:08 PM
RE: Potential Hotspot - by Swifty - 08-27-2022, 06:21 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode