Just throwing an idea out there I've partially thieved from I-have-no-clue-who.
Changing cap licenses;
-To enter certain (rare) bases, you'll need to be friendly with the guard faction
-There is no way of becoming friendly with the guard faction aside from the faction's official faction approving it. Eg, like Nomads, Wilde, Phantoms, Administrators, etc, your rep to them doesn't change further to neutral in this case (should be possible right?)
-There's some thread stating who the indies are with permission to fly a capship
-Those player names are made friendly to the guard faction by the admins (once a day, once a week, whatever), at the official faction's sole digression
-Other players are only neutral to the guard faction (possible right?) and hence unable to purchase a cap ship (possible?) or a cap license (possible?)
It'd then be up to the official faction to post once a day/week/whatever who needs to get friendly with the guard faction (or lose their capship if neccesary)
That way, work for admins would be minimal, eg one admin checking the thread and doing the repping once a day/week/whatever, is all.
Basically official faction leadership deciding who gets to fly capships, possibly with some variable to turn it off server-side or something, for other servers.
In a nutshell, bye-bye to all lolcaps.
...Input?
EDIT: Note, indies would also be able to have caps, but ones approved by the official faction leadership with the sole requirement being able to RP well & having been around for more than a week.