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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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RPing a Core 1 Police base

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RPing a Core 1 Police base
Offline BPA)Sgt.Sharpe
02-19-2023, 12:27 AM,
#4
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Posts: 18
Threads: 2
Joined: Dec 2021

I cannot see a reason to put up one where there is a border station already but NL- Cambridge would be an example of a suitable place. Same as in Liberty Cali - Cortez. Would it, being a lawful government operation, attract fees? I don't intend these to be anything other than core one as its sole role is policing.


I see that in Liberty... "All new modular stations must have minimum distance of 10 clicks from nearest planet, station, Jump Gate, Trade Lane, etc." So would that preclude a Liberty law enforcement police border station at a JG?

In Bretonia it has the same. "Bases must be no closer than 10K from any existing Base or Jump Gate, unless Special Permission is granted." There is a possibility to get special permission.

Gallia does not specifically have a restriction from JG's etc.

Rheinand has 10k from anything but exemptions can be possible. "§7.2. All modular bases have to be built at a distance of at least 10K from existing installations and other solar. §7.2.1. Exemptions to §7.2 can be made if there is a compelling or historical reason to do so. Exemptions will require thorough documentation."

Kusari says 5km unless exempted.
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Messages In This Thread
RPing a Core 1 Police base - by BPA)Sgt.Sharpe - 02-18-2023, 11:32 PM
RE: RPing a Core 1 Police base - by Mephistoles - 02-18-2023, 11:53 PM
RE: RPing a Core 1 Police base - by Kalhmera - 02-18-2023, 11:54 PM
RE: RPing a Core 1 Police base - by BPA)Sgt.Sharpe - 02-19-2023, 12:27 AM
RE: RPing a Core 1 Police base - by The Kingdom of Bretonia - 02-19-2023, 12:41 AM
RE: RPing a Core 1 Police base - by BPA)Sgt.Sharpe - 02-19-2023, 12:52 AM
RE: RPing a Core 1 Police base - by BPA)Sgt.Sharpe - 02-19-2023, 01:12 AM

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