"Me not like you, foreigner!"
"say what you want - it will not save you"
BANG!
That is all it takes basicly...and all within the given rules...
but is that really "good" enough I ask?
Even A bad story still is roleplaying...I guess...
But what is so crazy about at least counting in the player´s ingame reputation besides making it all just about the mounted ID?
Yes you CAN get friendly with the military as a pirate technically, but that would definitely go along with playing much AGAINST your role!
By farming the wrong rep just "to get there" you only prove your misunderstanding and misuse of the system anyway and admins could easily punish players for that kind of rp-failing behaviour.
Just take all rep-modifiers from nomads and it could work a lot more like it was intended in vanilla!!!