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  Discovery Gaming Community Rules & Requests Rules
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GMG.

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GMG.
Offline ScornStar
07-26-2008, 10:13 AM,
#9
Member
Posts: 1,128
Threads: 69
Joined: Jan 2008

Maybe limit it to cap armor 5 or 6 but not top notch with out good reason. Or you may just salvage the hulk to save from haveing to build a Rhinland criuser from the ground up. So, maybe if you got one; in addition to RP, limit cap armor to 5 or 6 and dont have any Rhineland guns on it, get GMG guns on it.

The reason why I mention cap armor and not regular it the cargo hold should be crippled a little due to bulky replacement gear that is jurry rigged into place.

I'd say yes if one finds some RP limitations as it should not be able to go toe to toe with the "real McCoy" and pwn but, likely smack down a gunboat.

of course with the right story and contacts, there are always exceptions.

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Messages In This Thread
GMG. - by n00bl3t - 07-22-2008, 03:38 AM
GMG. - by Tenacity - 07-22-2008, 04:05 AM
GMG. - by sovereign - 07-22-2008, 04:17 AM
GMG. - by Generation - 07-22-2008, 04:19 AM
GMG. - by Tenacity - 07-22-2008, 04:23 AM
GMG. - by n00bl3t - 07-22-2008, 04:39 AM
GMG. - by Generation - 07-22-2008, 04:42 AM
GMG. - by Culebra - 07-22-2008, 02:04 PM
GMG. - by ScornStar - 07-26-2008, 10:13 AM
GMG. - by Blodo - 07-26-2008, 10:20 AM
GMG. - by Kuraine - 07-26-2008, 07:11 PM

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