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Lawful IDs rework proposal

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Lawful IDs rework proposal
Offline Lemon
06-02-2023, 08:35 AM, (This post was last modified: 06-02-2023, 10:38 AM by Lemon.)
#15
The Legendary Lemon
Posts: 2,392
Threads: 114
Joined: Apr 2020

(06-02-2023, 08:33 AM)Promotheus Wrote:
(06-02-2023, 08:25 AM)Czechmate Wrote: @Prometheus that is wrong, very wrong, and completely missing the mechanic lawfuls should represent.

You described the lawful playstyle of dead factions that only reactionary log to shoot hostiles - but the lawful job is to patrol, catch smugglers AND hostiles, be the first loggers the pvpers have a chance to log against. They are meant to drive activity, the patrolling percentage is between 20-50 pct of why navies are in the game, those successful ones anyways (depending on house mechanics of course - liberty close to 50% as you just log and play and there's stuff to do, rheinland maybe 25 and Gallia around 10 as even artifacts hauling are legal there and there's little random law breaking to catch outside of hostiles)

I assume you meant to tag me, poor fella gets tagged quite frequently because I deviate by a single letter. I have not seen the proactivity you describe, but that might be due to timezones I guess. I do suggest you specify which parts specifically you think are wrong though, unless you disagree with my entire post I suppose. If that's the case though I'm genuinely curious about what times you fly, it sounds like a very different experience.
Lawful logging to enforce laws - just log in to Liberty near CET peak times hah.

You basically ideally want Lawfuls to mass log and have the stuff to do and incentives to just fly around and patrol and log without needing to see reds on player list. That means it attracts RPers etc. or people who like to just chill chat, run into randoms, and have reasons t interact - mostly laws, this, in turn, attracts the PvPers who shoot this often "fodder" in their eyes who aren't just reactionary PvPers...This makes the actual pure lawful PvPers reactionary log, and you have a cycle that would be seriously damaged if you remove law enforcement from Navy and force it to pure shoot red faction. You could see this damage in Liberty where the Navy stopped patrolling for a time - every single lawful faction failed OF tracker, multiple lost officialdom, and the house activity was seriously damaged as a whole.

You literally had US OF Multiboxer trippleship openly smuggle artifacts in trade lanes in New York around the clock without a worry in his mind - this would happen if you take away law line from Navy.

Again there is serious asymmetry inside the game that should be reflected - LPI is a greedy corp in contrast to Navy / LSF, could e.g. get a special LPI only docking point to drop off some cargo for an extra price. They should also be able to ask for much higher fines than Navy/LSF. There's a reason why 1st asks for nothing or 100k to a million in the vast majority of cases from Law Breakers - the Navy cares about the principle of the law, and LPI cares about the profits.

Police already don't exist in Gallia as it's a military state. Gendarmerie in Gallia is a military force and is absorbed by Navy itself more or less this should be just a dual ID thing on same IFF as it already is - the OF re-submitted the request for this slam dunk to have it under the same main tag under Gendarmerie subtag, hopefully, the staff will understand this time around.

Rheinland/Bret/Kusari are the ones with the "traditional" police - someone can correct me if there are any major concept differences between these, I don't have experience there.

There could be unique approaches to each concept to make them stand out, rather than a blanket approach to all of them. Unique ships+ Equipment that varies between houses, "police" concepts would be one of those - you will create excitement rather than restrictions on existing stuff


The biggest threat is the conservatism of voting and fear that "If faction A has X, everyone everywhere will ask for X too" But admins and Devs shouldn't be afraid to create uniqueness - Hackers really are the only unlawfuls in the game who should have /net as a total slam dunk. It's the entire premise of the faction after all. The Gallic OFs should be able to have dual ID with /net +nodock since normal police got deleted and there's only Navy integrated military one. All houses don't have to be copy pasted, they are unique and staff shouldn't be afraid to reflect that into the game.
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Messages In This Thread
Lawful IDs rework proposal - by Groshyr - 06-01-2023, 05:21 PM
RE: Lawful IDs rework proposal - by Jayenbee - 06-01-2023, 06:01 PM
RE: Lawful IDs rework proposal - by LuckyOne - 06-01-2023, 06:05 PM
RE: Lawful IDs rework proposal - by Lemon - 06-01-2023, 11:10 PM
RE: Lawful IDs rework proposal - by Kauket - 06-01-2023, 11:25 PM
RE: Lawful IDs rework proposal - by Lemon - 06-01-2023, 11:30 PM
RE: Lawful IDs rework proposal - by Anguirus - 06-01-2023, 10:08 PM
RE: Lawful IDs rework proposal - by Corile - 06-01-2023, 10:36 PM
RE: Lawful IDs rework proposal - by Lemon - 06-01-2023, 11:04 PM
RE: Lawful IDs rework proposal - by Pel - 06-02-2023, 03:19 AM
RE: Lawful IDs rework proposal - by Promotheus - 06-02-2023, 07:58 AM
RE: Lawful IDs rework proposal - by Lemon - 06-02-2023, 08:25 AM
RE: Lawful IDs rework proposal - by Promotheus - 06-02-2023, 08:33 AM
RE: Lawful IDs rework proposal - by Lemon - 06-02-2023, 08:35 AM
RE: Lawful IDs rework proposal - by Lemon - 06-02-2023, 08:33 AM
RE: Lawful IDs rework proposal - by Groshyr - 06-21-2023, 08:39 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-21-2023, 09:00 AM
RE: Lawful IDs rework proposal - by Lemon - 06-21-2023, 09:40 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-26-2023, 06:53 AM
RE: Lawful IDs rework proposal - by Arnold - 06-26-2023, 07:23 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-26-2023, 07:24 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 01:51 AM
RE: Lawful IDs rework proposal - by SnakThree - 06-28-2023, 05:21 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 05:47 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-28-2023, 06:03 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 06:17 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-28-2023, 06:18 AM
RE: Lawful IDs rework proposal - by Kauket - 06-28-2023, 06:22 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 06:23 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-28-2023, 06:26 AM
RE: Lawful IDs rework proposal - by Shimamori - 06-28-2023, 06:05 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 06:12 AM
RE: Lawful IDs rework proposal - by Shimamori - 06-28-2023, 06:20 AM
RE: Lawful IDs rework proposal - by Grumblesaur - 06-28-2023, 06:32 AM
RE: Lawful IDs rework proposal - by Shimamori - 06-28-2023, 06:50 AM
RE: Lawful IDs rework proposal - by Kauket - 06-28-2023, 05:25 AM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-28-2023, 06:15 AM
RE: Lawful IDs rework proposal - by Shinju - 06-28-2023, 10:16 AM
RE: Lawful IDs rework proposal - by Omi - 06-28-2023, 11:19 AM
RE: Lawful IDs rework proposal - by Lemon - 06-28-2023, 12:35 PM
RE: Lawful IDs rework proposal - by Erremnart - 06-28-2023, 11:58 AM
RE: Lawful IDs rework proposal - by Darius - 06-28-2023, 01:07 PM
RE: Lawful IDs rework proposal - by Darius - 06-28-2023, 01:13 PM
RE: Lawful IDs rework proposal - by Lemon - 06-28-2023, 01:14 PM
RE: Lawful IDs rework proposal - by Darius - 06-28-2023, 01:18 PM
RE: Lawful IDs rework proposal - by SnakThree - 06-28-2023, 02:45 PM
RE: Lawful IDs rework proposal - by Egon Bigmemes - 06-29-2023, 05:47 AM
RE: Lawful IDs rework proposal - by Lemon - 06-28-2023, 01:31 PM
RE: Lawful IDs rework proposal - by Darius - 06-28-2023, 01:35 PM
RE: Lawful IDs rework proposal - by Lemon - 06-28-2023, 01:44 PM
RE: Lawful IDs rework proposal - by Kauket - 06-28-2023, 05:15 PM
RE: Lawful IDs rework proposal - by Petitioner - 07-10-2023, 10:07 AM
RE: Lawful IDs rework proposal - by Shimamori - 07-10-2023, 11:23 AM
RE: Lawful IDs rework proposal - by Lemon - 07-10-2023, 12:35 PM
RE: Lawful IDs rework proposal - by Petitioner - 07-10-2023, 04:55 PM
RE: Lawful IDs rework proposal - by Shimamori - 07-10-2023, 05:20 PM
RE: Lawful IDs rework proposal - by Lemon - 07-10-2023, 10:47 AM
RE: Lawful IDs rework proposal - by Omi - 07-10-2023, 02:07 PM
RE: Lawful IDs rework proposal - by Sally - 07-11-2023, 12:16 AM
RE: Lawful IDs rework proposal - by Darius - 07-10-2023, 02:27 PM
RE: Lawful IDs rework proposal - by Kalhmera - 07-10-2023, 05:06 PM
RE: Lawful IDs rework proposal - by Omi - 07-10-2023, 05:34 PM
RE: Lawful IDs rework proposal - by Sombs - 07-10-2023, 06:03 PM
RE: Lawful IDs rework proposal - by Omi - 07-10-2023, 07:17 PM
RE: Lawful IDs rework proposal - by Sombs - 07-10-2023, 10:43 PM
RE: Lawful IDs rework proposal - by Omi - 07-10-2023, 11:56 PM
RE: Lawful IDs rework proposal - by Lusitano - 07-10-2023, 11:13 PM
RE: Lawful IDs rework proposal - by Darius - 07-10-2023, 11:17 PM
RE: Lawful IDs rework proposal - by Darius - 07-10-2023, 11:59 PM
RE: Lawful IDs rework proposal - by Jeuge - 07-11-2023, 12:13 AM
RE: Lawful IDs rework proposal - by Lemon - 07-11-2023, 07:19 AM

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