(06-28-2023, 05:21 AM)SnakThree Wrote: Imagine you actively play the game as police, intercept a smuggler, who just docks at any station. They won the encounter. And you are left with a bitter thought of why is /nodock gone. And in the meantime, FR5 is worse than /nodock, because it does not rectify what could have been avoided.
As for /net, that is a powerful tool against smugglers, who use JG and TL net. But at the same time, it requires people to be logged in and actively scan ships, and try to catch them.
The issue these days is simple. We don't have enough concurrent players to saturate the server with various roles to keep everyone busy.
For the record, I think FR5 should also be abolished. It's a feature designed to provide a consolation prize to sore losers—not something you want in any game.
Also, forcing a smuggler to log off before reaching their destination is a victory; you stopped them from profiting, even if only temporarily.
Law enforcement play is not a "job"—nobody's getting punished just because a few targets slip away. It's just part of the game.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.