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(06-28-2023, 01:44 PM)Czechmate Wrote: Those ARE part of the game! Traders, PvEers, PvPers, Cap players, Snubbers, Casuals, tryhards, RPers, PoBers, Patrollers. Nobody is better or worse, they are all equally amazing and are using their precious time playing a mod of an ancient abandoned game. They should all try to understand and compromise with the other sides, making their time here better. Let's get more of these people in I say! That really should be the main metric of devs - how many people actually play. How can they get more people to actually play. The synergy of story, systems, econ, admins etc. should be there to work towards that main goal. I will never apologise for learning from the GMS and DTRs of the server.
This post here is the right mentality. Whether you like the activities or not, they are still activities to do within the server.
Well aside from the sealclubbing is not a good activity because having all the best players group up on the same team and never playing against each other and stomp people without any ability to even accomplish anything isn't good. Fun for one, not for both. Newbies cannot learn from that. Could amend that by having a scoreboard when you enter one of the arenas in conn as a duel minigame and have monthly leadership boards
But beyond that, looking into how to make the casual activities (pve, rp, pvp, trading) is a must. Especially since people can do another activity when they get bored or it's down time.