(07-11-2023, 08:33 AM)Czechmate Wrote: You wouldn't have to, nomads can attack trade ships, nothing would change for them
Even WIld can attack them. It's funny how the current ID and server rule repertoire has managed to make nomad larpers far more dangerous and overpowered than regular nomads because Wild Pawn is nongeneric and can throw cash to freelancers to shoot anyone, making the ZoI restrictions irrelevant (so long someone brings freelancer ships to team up).
By the way, as staff feedback, I asked for evidence about this and received no response.
Yes, because they can be attacked back by any ID as per rules in return - all these mechanics have already been considered and worked on when it comes to transports - they can be flipped to higher core PoBs instantly, only thing that will be needed to be worked out is the initial rules or precedents for what demands are considered "reasonable".
What you mentioned changes nothing - freelancers could be technically hired to siege regardless if Core 3+ are considered transports or not (really a technicality, you'd have to use bustards lol)