While I'm not against these, wouldn't it be better to have fewer, rotating routes, active during a given period of time? I love the concept of commodities under certain ID's giving more credits, but I can't help but feel like these will spread out the traders even more, meaning pirates and other unlawfuls/lawfuls will have a harder time catching and interacting with them than is already the case with ores?
Since youve developed that neat tool, I wonder if this couldn't be used to condense traderoutes to funnel more people through a few selected systems at a time, possibly increasing the amount of interactions that can be expected there.
Either way, these are a nice change of pace from the ore routes people normally fly almost exclusively, so I'm looking forward to seeing people use them ingame.
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