(07-14-2023, 03:05 PM)Lucas Wrote: While I'm not against these, wouldn't it be better to have fewer, rotating routes, active during a given period of time? I love the concept of commodities under certain ID's giving more credits, but I can't help but feel like these will spread out the traders even more, meaning pirates and other unlawfuls/lawfuls will have a harder time catching and interacting with them than is already the case with ores?
Since youve developed that neat tool, I wonder if this couldn't be used to condense traderoutes to funnel more people through a few selected systems at a time, possibly increasing the amount of interactions that can be expected there.
Either way, these are a nice change of pace from the ore routes people normally fly almost exclusively, so I'm looking forward to seeing people use them ingame.
Ideally, these routes will be more rotational, changing up every few months at the most. If we think we should always pipe traders along the same Gold-Alu, or Ice-Iridium routes in order to make interactions, we might as well become npc's. And on the contrary, if the pirates keep an eye on these changes, it will show them where to station their guys. Since testing these out, I've been pirated multiple times tbh.
Which I'm loving so far actually as the guys I've run into so far have been fun and not "shut up and pay 3, 2, 1"
(07-14-2023, 03:44 PM)SnakThree Wrote: Someone busted Ageira trade routes, now gives bonus to useless station in useless system.
Go ahead and offer some solutions Snak3 and we can see about getting epic Ageira gameplay rolling
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