(08-09-2023, 12:24 PM)Saronsen Wrote: talk about it all you want, but when official factions just became chores instead of being involved with ebb and flow of the server and the story, they stopped being relevant. the first time the devs decided to make it official that they had no value in the story besides when THEY decided they need/want the factions involvement, they lost all value and there was no reason to continue maintaining them.
@TheKusari I know you are as sick and tired of threads being derailed as I am. However, this is relevant information that is involved with your points and feedback. I was thinking about bringing up this very point yesterday but decided not to as I'm pretty disgusted with this community lately and wonder why I should waste my time. But, here I am.
It has been discussed that it is not worth the effort to be official anymore. We even discussed this at length in (the Lemon episode, I believe) of the POBcast. The current requirements still makes official factions not worth playing. I do agree that more requirements should be placed on official factions so that certain factions can't ignore comms or only post for siege declarations and call it RP. Some items discussed were mandatory replies to posts with potential admin waivers if somebody sends a comm to an OF that is bizarre or weird. However, official faction perks must also increase should the requirement increase. Otherwise we'll see an even greater exodus of official factions.
Your feedback is good. Your points are well thought out and outlined thoroughly. However, there are more things to consider than just the requirements to be an official faction. You and I don't see eye to eye often with Saronsen, but a good idea is a good idea and it shouldn't matter where it comes from (are you listening, devs?).
Hit me up in PM or in Discord if you want to discuss further.
It ain't about what you are capable of, it's about what you're willing to do.