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Joined: May 2012
Staff roles: Balance Dev
Discovery Freelancer: Fire and Fortune - Update
As some of you might have guessed by the cancelled feature showcase stream a few days ago, the upcoming patch is not quite finished yet. Since the announcement of the patch earlier this month all of us have been hard and work and progress has been good. The amount of work we put in over the last few weeks could probably have qualified as a fully fledged patch back in the day, but that's not what we're trying to do. We announced one of the most extensive new feature lists in the history of Discovery Freelancer and we don't intend to take shortcuts or cross anything off that list.
What this means however, is that we won't be able to finish everything by the 1st of September. Now that we worked on the planned additions to the game for a while, many of us got a more realistic view of the work that still has to be done in order to bring you a complete patch. Based on that we sat down a few days ago and came up with a date that everything can be finished by, and which also provides us some leeway, to avoid having to postpone the release again when that date approaches.
The new release date is the 29th of September.
In order to bridge the gap until then, we prepared some small teasers of things the team is working on:
Preview image (click for larger version) -- Model by @Treewyrm
An ancient weapon designed to keep out unwelcome guests. Do you dare delve this deep?
Preview image (click for larger version)
Doing away with the old system of a flash of light magically teleporting a fleet, our new Kishiro Jumpdrives™ now grant you the ability to tunnel through space using artificial jumpholes. Two minutes remaining until jumphole collapse!
We thank you for your understanding and your patience. See you in space!