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Factions!!

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Factions!!
Offline Slimalou
09-11-2023, 05:50 PM,
#17
Dread Spirir
Posts: 189
Threads: 39
Joined: Apr 2023

When I think of the game and its current state. Factions seem to mostly give the players indications on who to shoot at, who to tell to get off your lawn, and how you "should" act like when encountering players. Other then that the factions feel... too similar. for example, faction weapons are different from one another but in the drive to make the game wholly skill based there differences are so minor there is not much of a change. Ship can also fall into this category as most of the ships (mainly the caps) are very similar in stats with the only big differences being weapon placements.

The easiest way to fix this in my option would be to make the factions ships and weapons more state wise unique. Say Rheinlander ships are slower then most of the factions but they can tank very well. The Order can make use of more variety of faction weapons or are harder to track on radar. Liberty weapons hit really hard but draw a lot more power. So forth for each faction. I think it will give some real character to each faction outside of RP mannerism. As it stands the Nomads feel like they are the only ones who have faction character, all their ships and equipment are just better then everyone else. It make sense because they are far more advances then the rest of the factions. It gives their faction and ships character.

For the Official and non official factions.

I understand why in an RP setting have an non official faction would be best. You don't want some rando jumping into a House BB and start messing around in other houses triggering a war. Having the official faction prevents "troll Players" from effecting Faction relations, as one would have to move up in the official factions to effect relations in a official manner. At the same time, Official factions have a lot of pressure placed upon them with the main benefit being able to effect the RP and game to some minor degrees. Dropping the severity in the requirements to be a official faction might make more players willing to play an official faction or make one of their own.

The main thing for me would be to give the factions ships/weapons a more unique trait or state focus to really making them different from each other. rather then just an RP difference.
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Messages In This Thread
Factions!! - by Tunicle - 09-08-2023, 02:56 PM
RE: Factions!! - by Minna-Dietlinde Wilcke - 09-08-2023, 03:25 PM
RE: Factions!! - by Arnold - 09-08-2023, 03:45 PM
RE: Factions!! - by Sombs - 09-08-2023, 04:07 PM
RE: Factions!! - by MFDViking - 09-08-2023, 04:49 PM
RE: Factions!! - by Barrier - 09-08-2023, 05:01 PM
RE: Factions!! - by Emperor Tekagi - 09-08-2023, 05:35 PM
RE: Factions!! - by Xithon - 09-08-2023, 08:11 PM
RE: Factions!! - by Lemon - 09-08-2023, 08:55 PM
RE: Factions!! - by Erremnart - 09-08-2023, 10:43 PM
RE: Factions!! - by Kalhmera - 09-09-2023, 12:20 AM
RE: Factions!! - by Sally - 09-10-2023, 12:59 PM
RE: Factions!! - by gamepro228 - 09-09-2023, 06:09 PM
RE: Factions!! - by Petitioner - 09-09-2023, 06:26 PM
RE: Factions!! - by MFN Neuss/Helmut Schmid - 09-10-2023, 12:00 PM
RE: Factions!! - by Arcana - 09-10-2023, 12:27 PM
RE: Factions!! - by Slimalou - 09-11-2023, 05:50 PM
RE: Factions!! - by Prysin - 09-11-2023, 06:10 PM
RE: Factions!! - by TheKusari - 09-30-2023, 03:20 AM

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