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NPC behavior

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NPC behavior
Offline Telbasta
07-29-2008, 03:01 AM,
#1
Member
Posts: 282
Threads: 28
Joined: Jul 2008

It's probably well known around here already, but I'll lay out the problem first-

-Currently, if you get to friendly rep (full green) with any pirate faction, they stop pirating you. They no longer demand you drop your cargo, which means pirates have nothing to fear from their own faction's NPC's outside of the odd train disruptor that hits one.

-On the other hand, lawfuls dont have the same attitude. Even if you get to max friendly rep with a police or navy faction, they will continue to demand that you drop your contraband - primarily it's because of pirate pilots that you have in your hold after killing enemy NPC's.

Is there any way to change this? Any way to make it so that police and navy NPC's stop scanning you for contraband if you're friendly?

[Image: 1e1j07.jpg]
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Messages In This Thread
NPC behavior - by Telbasta - 07-29-2008, 03:01 AM
NPC behavior - by Praetyre - 07-29-2008, 03:21 AM
NPC behavior - by RonG777 - 07-29-2008, 03:57 AM
NPC behavior - by Telbasta - 07-29-2008, 04:11 AM
NPC behavior - by DBoy1612 - 07-29-2008, 04:15 AM
NPC behavior - by n00bl3t - 07-29-2008, 04:39 AM
NPC behavior - by DarthCloakedGuy - 07-29-2008, 05:37 AM
NPC behavior - by CusoJR - 07-29-2008, 06:30 AM

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