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  Discovery Gaming Community Rules & Requests Rules
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House Corporations and Border Worlds 2: Electric Boogaloo

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Poll: Should Corporate IDs have their combat abilities expanded?
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Yes
88.24%
30 88.24%
No
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2 5.88%
Indifferent
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Total 34 vote(s) 100%
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House Corporations and Border Worlds 2: Electric Boogaloo
Offline Backo
10-14-2023, 04:10 PM, (This post was last modified: 10-14-2023, 04:11 PM by Backo.)
#3
Basilica Combat Patrol
Posts: 3,594
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Joined: Feb 2009

Would consequences be appliable for those caught in such actions though?

Obviously engaging foreign corporations at the borders of a foreign power would very likely be approached as a near casus belli or at least outlawing of said aggressor corporation. And I think corporation players would not like that.

There's also the question as to what happens if 2 foreign (to each other) corporations decide to brawl it out in border world space and then the respective militaries show up as well? They can technically engage to protect allied corporations? So is that a border incident that is going to incite war?

Also wouldn't this make corporations as better pirate IDs than the actual unlawful IDs? You would both be able to powertrade lawful routes as well as pirate other traders for their goods and then complete their lawful routes (which always pay more than selling cargo at unlawful fence point). With the new economy where commodities cost actual credits this would be even more powerful.

The change definitely sounds interesting, but I wonder how it can be made balanced and coherent with the rest of the RP universe and ID rules.

Republic of the Sword and Sun
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Messages In This Thread
House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 03:30 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Demonic - 10-14-2023, 03:37 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Backo - 10-14-2023, 04:10 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 04:36 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by jammi - 10-14-2023, 04:13 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Darius - 10-14-2023, 05:23 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 05:51 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by SnakThree - 10-14-2023, 05:51 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Felipe - 10-14-2023, 05:36 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Darius - 10-14-2023, 05:59 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 06:12 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Sally - 10-14-2023, 05:59 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Sally - 10-14-2023, 06:17 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by LuckyOne - 10-14-2023, 06:20 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Karst - 10-14-2023, 06:43 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 07:09 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Lemon - 10-14-2023, 07:16 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-14-2023, 07:20 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Sally - 10-14-2023, 07:19 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by LuckyOne - 10-14-2023, 07:23 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Sally - 10-14-2023, 07:24 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by Kherty - 10-14-2023, 07:36 PM
RE: House Corporations and Border Worlds 2: Electric Boogaloo - by TheSauron - 10-25-2023, 10:18 PM

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