(10-17-2023, 05:32 PM)Tenshi Wrote: Their guns actually do damage now meaning that pews involving them don't need to take 40 minutes because both sides are tickling each other; high core drain / low efficiency and high damage >>>> low core drain / high efficiency and low damage
objectively wrong
the only thing making fights seem faster is hull values, being 2x instead of 4x, but power core capacity, and in particular regen, are massively down, and and gun efficiency is also massively down
instead of slap fights with sustained damage, you have slapfights where everyone runs out of core and are also cripples fighting in wheelchairs
you want faster fights? reduce old battleship hull to 2.5x and keep the guns and movement the same, with some minor tweaks or whatever.
more drain + less damage + smaller cores + massively smaller core regen = much less damage
im going to argue battleship fights are faster solely because there is no maneuvering out of large volumes of fire now. in fact i'd argue they'd be even longer if they could maneuver as before.
please do not post if you are going to be this wrong 4.93 numbers 5.0 numbers
i would go through more weapons and battleships but i dont care
(10-17-2023, 07:08 PM)Laz Wrote: Freeworlds was probably the best example of that imo.
and it was a massive failure with zero popularity. excellent example