Seems like it, I watched some- like if you watch space battles in star wars, Battlestar Galactica you also see sluggish big ships, but they have constant barrage of various guns on a huge scale - but the new battleships are sluggish, slow and on depleted core fire 2 secondaries or one brawler, Regen to max is sloow - all balance aside, you can tell they had some concepts in mind, tried to copy other games etc. But unlike the Earhart Expanse shameless and well done import it just fails to work to be enjoyable to actually see or fly balance aside - there's no cool zooming like in world of warships, no actual barrage like in battlestar or expanse - the huge drag and instant stopping feels like you are in jello, or well, water, not actual space.
Let's hope battleships are redone, but not by snub but by actual battleship mains who have been and will be flying them in practice, not just on test server and on paper. You already murdered all physics concepts with the instant stop on engine kill , I think realism should be put aside and you should focus what concepts will make them actually practically enjoyable to use as a battleship main.
P.S. this isn't about balance at all btw - they seem reasonably balanced all things considered, especially other classes, just - much less enjoyable to actually use and fly.