Technology Compatibility 5.0, or:
How I Learned to Stop Worrying and Love My Faction's Shipline
• With the exception of individual SRPs and fringe cases, faction tech cells are no longer split into 100%, 90%, 75%, etc. You either have the tech, or you do not.
• If a faction had a 75% cell and no strong justification for increasing it to 100%, it was removed.
• If a faction lacked tech options compared to contemporaries, new options were added where possible.
The system overall attempts to be much simplified from both an administrative and end-user point of view, but I am nonetheless aware of many cases where this might restrict player roleplay and agency. As such, I've also put forward a rework of Techcompat Exceptions, not the least of which because 75% cells no longer exist. In short, if you have a character looking to fly a ship that is unavailable to your ID's tech but is otherwise legal for you to fly, then it falls under a techcompat exception. These exceptions now no longer require that you make contact with an OF, although that is still the easiest path forward. ID line changes, including flying ships of a greater class than an ID allows, or acquiring ships and/or equipment that are unique, restricted, or otherwise limited still falls under a standard SRP request as before.
Specific tech cell changes follow below.
General Cell Changes
• Zoner Ships and Weapons are now generally available to any faction operating in the Border Worlds or near Zoner freeports, excepting House lawfuls and most House corporations.
• BHG weapons are now available to all lawful-aligned factions.
• Core weapons are now available to all Sirius governments.
• House Corporations (in good standing) now have access to House Lawful Ships and Weapons.
• Bretonia Civilian Weapons, Bretonia Civilian Ships (Light), and Bretonia Civilian Ships (Heavy) merged into Bretonia Civilian.
• Bretonia Generic Lawful Weapons (SNAC) merged into Bretonia Lawful Weapons.
• Bretonia Generic Unlawful Weapons renamed to Bretonia Black Market Weapons.
• Liberty Civilian Weapons, Liberty Civilian Ships (Light), and Liberty Civilian Ships (Heavy) merged into Liberty Civilian.
• Liberty Generic Lawful Weapons (SNAC) merged into Liberty Lawful Weapons.
• Liberty Generic Unlawful Weapons (SNAC) renamed to Liberty Blackmarket Weapons.
• Weapons moved out of Liberty Blackmarket Ships / Insurgency Weapons to Liberty Blackmarket Weapons.
• LR Cruiser Turret removed from Tartarus Pulse Cannon cell, added to Liberty Rogue Weapons.
• Kusari Civilian Weapons, Kusari Civilian Ships (Light), and Kusari Civilian Ships (Heavy) merged into Kusari Civilian.
• Hogosha Ships (Heavy) renamed to Hogosha Frigate.
• Kusari Generic Unlawful Weapons renamed to Kusari Blackmarket Weapons.
• Kusari Exiles cell removed.
• Hogosha Gunboat added to Samura Ships (Heavy).
• Rheinland Civilian Weapons, Rheinland Civilian Ships (Light), and Rheinland Civilian Ships (Heavy) merged into Rheinland Civilian.
• Rheinland Gunboat FWG cell removed.
• Rheinland Lawful Gunship cell removed.
• Rheinland Generic Unlawful Weapons (SNAC) merged into Rheinland Blackmarket Weapons.
• Rheinland Unlawful Ships (Pirate Cruiser) renamed to Rheinland Blackmarket Capitals.
• Gallia Civilian Weapons, Gallia Civilian Ships (Light), and Gallia Civilian Ships (Heavy) merged into Gallia Civilian.
• Gallia Generic Lawful Weapons (SNAC) merged into Gallic Lawful Weapons.
• Warwolf cell removed.
• Gallia Generic Unlawful Weapons (SNAC) renamed to Gallic Blackmarket Weapons.
• Council Capital Weapons cell removed. Turrets moved to The Maquis Weapons.
• Maquis Gunboat moved from The Maquis Capitals to The Maquis Ships.
• Council Capital Ships cell removed, Redemption added to Gallic Lawful Capitals.
• IMG Ships (Light) and IMG Ships (Heavy) merged into IMG Ships.
• Corsair Ships (Heavy) renamed to Corsair Transports.
• Junker Ships (Light) and Junker Ships (Heavy) merged into Junker Ships.
• Osiris techcell removed, Osiris moved to Order Capitals.
• Civilian/Generic Ships and Weapons merged into Generic Tech.
• Sirius-wide Civilian Weapons and Ships merged into Sirius Civilian Tech.
• Battleship Scanner and Spyglass Scanner merged into Scanners Tech.