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Fab's BBCode Repository 1

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Fab's BBCode Repository 1
Offline R.P.Curator
11-26-2023, 12:58 AM, (This post was last modified: 11-28-2023, 12:31 PM by R.P.Curator.)
#5
El Contrabandista
Posts: 357
Threads: 55
Joined: Dec 2018

Disclaimer: I am a returning veteran. I do not know how many Elders there are in the council or how they are elected. I am submitting my feedback for the improvement of the Corsairs laws, a balanced view for veterans and new players. The complexity of the community vs a simplified version of the rules will generate a huge amount of issues and work for the admins - who are understaffed at the moment. If we update and include examples in the rules, new players will have an easier starting time and learning curve.

1. Arrange the Governance and Administration by importance:
1.1 Council of Elders
1.2 Elder
1.3 Imperial State
1.4 Governor
Council of Elders is composed of Elders, who can out rule the Imperial State law when inRP necessary - must have valid RP and 3 Elder votes to do so (2-1 does not overrule the Imperial Law; update and improve the RP to get a 3/0 Edict). The Governor enforces the Imperial States laws and / or Council of Elders Edicts.

2. Define or include intended examples:
- 2.5 - "merit",
- 2.4 "beyond expectations",
- 2.3 entire point,
- 2.2 and 2.1 seem similar. A clear definition and ascending requirement is needed between 2.2 and 2.1.

B. The council of Elder should grant a title (2 votes required) or at least to promote from 2.3 to 2.2 to 2.1
C. For this definition of the point to be valid, Nobre, Escudero, Conde, Lorde de Guerra, Conquistador, Governador and Elders must have special tagged ships in game indicating their status in the Corsair hierarchy (at least 1 for inRP purposes - if you're the boss, people need to know)

II Empire Administration
B: If the leadership of the Empire is Exercised by the CoE exclusively, why is there a need / reason to have an Imperial State / Governador? Update by either defining the attributes and tasks of said entities or remove them. If removal, how many votes for / vetoes are required for different scenarios - Zoner conflict, Xeno Relic Embargo, etc.
D. By definition, Elders have more power than Governadors. What you imply in the current D is that they are on equal terms or one can overrule the other (which contradicts Elder supremacy). Also please define "Supreme Charter"

III. A: add enforcing and upholding the Imperial State laws and Elder Edicts/ Decrees.
B:
1. Negotiations with enemies are "allowed if approved by Imperial State law or by an Elder". Make this more clear please, I've had to read it twice to make sense of it, and I work with Legal in my profession (at the time of this feedback I was tired)
3. "lawfully Protected Foreigners" - inform said foreign entities that they should submit a formal request to be "Lawfully Protected" to the Imperial State (see previous feedback) or Elder council and wait approval (after paying a monthly fee or each trader of foreign entity pays a fee each time when passing through Corsair empire in return for escort / protection). Also, "Protected Foreigners" - be it OF or Indies must declare their ships and the ships need to be clearly displayed for all Corsairs to see and escort / protect. Any ships not included are subjected to ID rules.
3.1 Update: if they: are in direct violation of Corsair Law or an Imperial State or Elder Decree / Edict.
4. This point needs refinement or to be excluded. This can cause serious issues - in game!

C:
1. Include ZOI, and remove "unhindered by another Corsair" because: what if I am declared traitor by the Elder council? If you "hinder me", you break rule C-1. Or refine definition to include this scenario - but its too much text imo.
2. .... "as long as such means do not contradict any point from the Law Charter of the Corsair Empire."
3. Remove "licit" and add "from Bounty Boards available to Corsair Pilots".
4. HUH? How does this make sense inRP? Please elaborate.
5. Move this point to position 1. and then update the rest of the positions. Upholding Corsair Law is 1.

D. "or by the order of an Elder" update this to: "or by an Edict/Decree from the Council of Elders."

IV,
1. Please define inRP "Restricted Areas". This will cause issues, imo, better remove or clearly define.
2. Governador is NPC or inRP title? I.E.: If I am Governador of FP11, I can allow Zoners to dock? inRP OFC.
4. There is no foreign entity that will negotiate without at least being 50-50. "Trade, negotiate and aid the Empire by any diplomatic and otherwise means". > If you have a better wording, please. The current wording is.... mehish - imo.

B. All foreigners as described in paragraph A "are denied":
1. Citizenship, unless approved by special decree (SRP) by the Council of Elders / Imperial State
2. "Entry into restricted territory without the Council of Elders permission." (Single Elder permission is to be granted on said Elder / Elder Faction assets - PoB)
3. ......... "written permission by the Council of Elders is given."
4. "Diplomatic factors" kind of breaks the 4th wall here.

V. OF TRADE, COMMERCE AND CONQUEST
B. "Ferrying personnel is authorized for the benefit of the Corsair economy, industry and military.">> Include which ships (Liners). We are not Outcasts or savages.
C. "alien" >> Nomads? Wild? You can't pirate those. Replace with "foreigners or hostile ships / factions" or something else.
D. Update 1: "trade of Artifacts in any form and/or Xeno Relics"
Update 1.1 and 1.2 with Council of Elder Decree / Edict inRP to enforce this >> this means inRP on forum.
2. Replace "A negotiation by an Elder, given that it brings overarching benefit towards the Empire, is licit." with: A trade agreement for any kind of Artifacts or Xeno Relics by the Council of Elders or the Imperial State is to be uphold and enforced by all the Corsairs as long as it is beneficial to the Corsair Empire.
3. "in this section terminates the lawfulness of the trade operation, with the rights to mine and trade any sort of Artifacts or Xeno Relics being terminated temporarily or permanently, depending on the damage caused and the culprits being decreed Traitors of the Empire.
VI. OF PUNISHMENTS
1. Elaborate "Fines"
2. Set min / max confiscation of property without violating Server Rules (with exceptions)
3. ?!
4. If you want to "exile" corsairs, I wanna see how this plays out
5. ?!
6. No objections / details required.

B. Remove "they deem" and "another Corsair or". For a Corsair to enforce punishments on another Corsair certain described rules must be broken first and point III-D must be validated first.
C. Include "Council of Elders". Replace "noble" with "Nobre". For "Elders to punish other Elders" a new law is needed, with clear and concise wording.
E. Add "via on board camera recording." This will provide admins with evidence of the encounter, in case of report. You can link "How to record screen link from Toms Hardware" in the wording.

P.S. Holy S**t, this is a wall of text. Realized when I posted it Big Grin Cheers!
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Messages In This Thread
Fab's BBCode Repository 1 - by Fab - 11-24-2023, 07:57 PM
RE: Fab's BBCode Repository - by R.P.Curator - 11-24-2023, 08:38 PM
RE: Fab's BBCode Repository - by tommygun209 - 11-24-2023, 08:42 PM
RE: Fab's BBCode Repository 1 - by Fab - 11-24-2023, 10:19 PM
RE: Fab's BBCode Repository 1 - by R.P.Curator - 11-26-2023, 12:58 AM
RE: Fab's BBCode Repository 1 - by Fab - 11-26-2023, 02:36 PM

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