(01-09-2024, 07:03 AM)Deucalion Wrote: 1 day per month is low enough, with a minimum of 4 players a faction should have, it means 6h a month, although a faction should have more members so in reality is 2h or 1h a month, how low do you want it? 1 minute ?
Yeah the requirements themselves seem fine to me even though we failed. The interest in parts of the game and faith in staff are low is all, the excitement from the patch has waned off quickly. Numbers of normal play are down to pre-patch, the only thing that is very good and keeps up numbers is the events - but if you don't have them for your faction - tough. It's not the 3 days, it's the other things that are the issue.
Lane Hackers got a nice /net boost but econ hit Liberty hard, a lot fewer people go there after Manhattan stopped being the n1 regular commodity smuggling drop-off, the OF used to trade a lot of Cardamine that's now useless. JDs got unfriendly to use with the range, one way jumps so OCs stopped coming, cap access/zoi to omicrons got removed along with Insurgency, pve is just terrible now so there's much less activity overall, nobody to start and snowball it. It's sort of the same - the house doesn't feel exciting or alive anymore, and it's not too surprising 6/10 fails are factions from Liberty.