• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 2 3 4 5 6 … 547 Next »
Suggestion: Liberty/Kusari

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Suggestion: Liberty/Kusari
Offline Shimamori
01-16-2024, 05:01 PM,
#4
Member
Posts: 430
Threads: 78
Joined: Jul 2020

(01-16-2024, 04:29 PM)Charos Wrote: I've made a few suggestions earlier in the Dev channel on DGC's formal discord server and I'm posting this here so members that do not have discord can read and participate in the discussion. Please be civilized.

snip

As a Kusari player, I don't want this. Yet another groundless RP-wise conflict over a outhouse. There have been rumours over Ku/Li conflict since pre-5.0 and all the premises were so laughable that I am glad they turned out to be bogus. Issues:
  1. No plausible reason to fight. Galileo is a radioactive waste devoid of resources. Liberty depends on Kusari in terms of trade as much as Kusari depends on Liberty. There is a plethora of other RP reasons why this conflict would make 0 sense.
  2. Knowing the stance of KNF on the matter, I doubt people will be interested. Of course, I might be wrong here and would be happy to hear @Werdackel opinion on this but IMHO just as with the previous iterations of such conflicts gameplay-wise, it will end up with 2-3 skirmishes and die down.
  3. why do you assume the unlawfuls will even have a tad of interest in it if they are dead as they are, nothing preventing them from hitting on the traffic or spur activity otherwise?
  4. previous inter-house conflicts in most cases ended up in a mess, both sides hating them even regardless if there were any story outcomes or not. Take Ku/Ga war for example. It also underlines the importance of a proper story-building before any conflict. Just a border tension out of blue with 0 explanation is a bad move on a low-pop server where the remaining playerbase is mostly clinging to the RP aspect of the server, not actually the gameplay (or so I have heard).

Tldr as a Kusari player: no, thank you.

Biography | Reception Office | All Honshu Network | Honshu Stock Exchange | Jobs/Recruitment | Feedback | Discord
Reply  


Messages In This Thread
Suggestion: Liberty/Kusari - by Charos - 01-16-2024, 04:29 PM
RE: Suggestion: Liberty/Kusari - by Nika - 01-16-2024, 04:39 PM
RE: Suggestion: Liberty/Kusari - by Ashyur - 01-16-2024, 04:54 PM
RE: Suggestion: Liberty/Kusari - by Shimamori - 01-16-2024, 05:01 PM
RE: Suggestion: Liberty/Kusari - by TheSauron - 01-16-2024, 05:15 PM
RE: Suggestion: Liberty/Kusari - by Shimamori - 01-16-2024, 06:19 PM
RE: Suggestion: Liberty/Kusari - by Toaster - 01-16-2024, 06:21 PM
RE: Suggestion: Liberty/Kusari - by Charos - 01-16-2024, 05:31 PM
RE: Suggestion: Liberty/Kusari - by Blake Wayne Van Leer - 01-16-2024, 06:01 PM
RE: Suggestion: Liberty/Kusari - by Couden - 01-16-2024, 06:04 PM
RE: Suggestion: Liberty/Kusari - by Blake Wayne Van Leer - 01-16-2024, 06:09 PM
RE: Suggestion: Liberty/Kusari - by Charos - 01-16-2024, 06:49 PM
RE: Suggestion: Liberty/Kusari - by Emperor Tekagi - 01-16-2024, 06:07 PM
RE: Suggestion: Liberty/Kusari - by Haste - 01-16-2024, 06:13 PM
RE: Suggestion: Liberty/Kusari - by Emperor Tekagi - 01-16-2024, 06:18 PM
RE: Suggestion: Liberty/Kusari - by Couden - 01-16-2024, 06:56 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode