(05-19-2024, 07:29 PM)Barrier Wrote: Hi guys.
Something that came out of the recent event is that people were unsatisfied with some of the PvP engagements they were a part of. And in other cases, no engagement took place at all due to one side deciding not to show up to what looked to be an unfair fight.
I have seen something similar in other cases where sign-ups are not required, such as raids and impromptu pvp. People are either worried that one side of an engagement would be too stacked and don't show up, or they decide that the current fight is already over and pull out.
The examples above are not even talking about another type of balance issue that I'm sure you've seen - different player skill levels. But these two issues (number balance and skill balance) are ultimately tied together, so I think it makes sense to combine them for this discussion.
So my question for you is - is PvP balance a problem? And if it is, how do we solve the problem?
Step one:
Return everything back to how it was a 4.84- 200+ server number 100% of the time.