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  Discovery Gaming Community Role-Playing Official Player Factions Gallia Gallic National Intelligence Communication Database To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus

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To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus
Offline Denelo
06-24-2024, 03:50 AM,
#12
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Incoming transmission...

Identification: Yoko Mori
Source: HFL Ichihara
Encryption: 5N3-4K1-357

Beginning voice transmission...


There's no known way to detect Infiltrators. A few groups claim to be able to, but it's just pseudoscience hawked by some pretty desperate people. And I mean, who wouldn't be desperate? Everyone wants to believe they're safe, after all, but everything that's ever been tried is about as effective as using a forked stick to dowse for water.

There's a lot of different approaches to thralls. Some organizations slaughter them, others imprison them, others just deny them access to anything important. The problem is they're completely normal people most of the time, so you really should treat them as humanely as any other civilian, but if they're exposed to Nomads they can turn into major threats. Personally, I recommend using a soft touch, but lots of folks are too scared to do that and go all turtle-y, and hurt a lot of people in the process. One of the big problems with both thralls and infiltrators is that once you know about them, they make people act panicky and hysterical, and then they get Inquisition-y. You've gotta avoid that instinct; dividing us amongst ourselves is the goal of Infiltrators, so don't do their work for them.

Ideally, thralls'd be put somewhere they can't hurt anyone and allowed to live out their lives, hopefully with the illusion that nothing's wrong and they're just a normal person. Actually doing that is hard, though.

Infestation is slow, and it requires the victim to be restrained and in close physical proximity to the Infiltrator. It's an, um, oral pathway, and it's pretty obvious when it's happening, so usually it happens in private or with a group of other Infiltrators and Thralls. It's, um... apparently so awful that just watching it happen can give people flashbacks and other PTSD-sounding stuff. So that's... fun.

On a happier note, we're about to start a new research project on both jump hole instability and some Nomad-related phenomena, in partnership with the Bundschuh, Technocracy of Auxo, and maybe Zoners if we can get them and Auxo to stop squabbling. We'd like to invite you to take part, if you want to. It'd require a pretty significant resource investment based in Liberty, but the payoffs could be huge.



Stay safe,
Yoko Mori (she/they)
  Reply  


Messages In This Thread
To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 05-27-2024, 04:07 AM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 05-27-2024, 07:35 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 05-27-2024, 08:53 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 05-29-2024, 08:12 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 05-31-2024, 05:33 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 06-05-2024, 05:42 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 06-05-2024, 08:06 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 06-08-2024, 11:50 PM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 06-09-2024, 03:22 AM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 06-18-2024, 04:48 AM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 06-24-2024, 03:29 AM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Denelo - 06-24-2024, 03:50 AM
RE: To: GNI officer "Duke V," Freeport 6 | From: Task Force Prometheus - by Lord Caedus - 06-28-2024, 08:33 PM

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