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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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The player list experiment

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Poll: Do you agree with such experiment?
You do not have permission to vote in this poll.
Yay
54.17%
26 54.17%
Nay
45.83%
22 45.83%
Total 48 vote(s) 100%
* You voted for this item. [Show Results]

The player list experiment
Offline Horizon./MDVII
07-12-2024, 07:45 PM,
#17
Member
Posts: 53
Threads: 1
Joined: Nov 2017

(07-12-2024, 03:25 PM)Sombs Wrote: [...] Truly natural encounters [...]

(07-12-2024, 04:35 PM)Haste Wrote: Doing just the forum is going to result in nothing more than people logging in, sitting on a base and scrolling through the player list

"+"

(07-12-2024, 04:35 PM)Haste Wrote: Piracy becomes far more threatening without the ability to just look a system or two ahead. Probably good.

Well, it's not just about piracy. Players will have the opportunity to hide from being chased, or be interested in the chase.

It's about someone can find you, but someone won’t necessarily find you. You can take the risk of continuing your activity, because the likelihood of being caught is less. The excitement factor is added. Launch the roulette and see if it lands on red or black. Will they blow your brains out or not?

Meanwhile, considering that the trend towards the police cannot gain popularity in any way (everything always comes down to the Navy in any case), it is possible the ability to see who is in which system to police officers. According to their regions. Official police officers . Not just fake characters to come in for 5 minutes to see who is where. Knowing Discovery players, rule loopholes and misuse of tools - tradition.

(07-12-2024, 04:35 PM)Haste Wrote: because the only question we want answered is "Would this change reduce our average player count".

This thread does not answer that question. This change cannot be the reason for players leaving. Discovery doesn't need a player who leaves JUST because we stopped showing him other players. (What about the more difficult situations that an online game can offer him? What will you do when players blow up a ship full of ore that he spent half an hour digging for?)

Another thing is that the player “finished off” by this innovation. Because he's just such a “finished off”. And he had collected a carload of crap before. But THIS cannot be the real reason for leaving.

(07-12-2024, 04:35 PM)Haste Wrote: In practice it would make players like myself just start our Sekiro NG+ because that would get me far more fun per hour than aimlessly floating around systems I have already seen six hundred times.

The presence or absence of a list of players does not prevent you from launching Sekiro now. False argument. I can explain it if necessary, but we both know it's not true.

We can change nothing and see the online slowly melt away. We can change it and see where it leads us. Discovery has experienced even worse crap. You can always go back to the roots.

Multiplayer involves interaction between players. Singles don't survive. Big things are not done alone. Rockets that fly into space are not made by one person. Any drunken mass fight is the result of communications and preliminary agreements. OR the result of high temperature in a certain area of ​​space.

This is why loners behave like loners - because they seek solitude while doing something of their own. Spending your time plowing through one system in the sixth circle in the hope of finding one player with whom you could interact (if he doesn’t tell you to go to hell or logs out) is obviously nonsense! If you need a meeting, write and coordinate. Another thing is that the lack of direct visibility of who is in what system makes it possible to attract singles to interact, eliminate power trading and abuse of the list of characters in general.

As if you don’t already know where and in what system a player with LN\KNF\KHara\RM\ or others may be located.
This is not to mention the fact that invisibility will really become a tool of espionage, excluding the situation when suddenly everyone closes their mouths as soon as they see a UFO on the list.

(07-12-2024, 05:18 PM)Nodoka Hanamura Wrote: I don't like being pirated [...] I didn't feel like being ganked

You take away the player list's accuracy, I guarantee you people player count will start dropping - and I will definitely be one of them.

Wonder why...
If you have never been ganked, it means you have never taken a proactive position on a controversial issue. Any fool knows how to fight against everything bad and for everything good. Although, considering that you are ready to threaten to leave in order to protect your interests, this says a lot about your loyalty to the project and manipulation skills. I agree with you: it's cheap, but it will work. Perhaps it helped you survive before. Perhaps this provided you with protection from ganks. I don't know, I don't care. Just think about what you're saying. Not all people are stupid.

[Image: 2sTczKd.png]

It's a wonderful life
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Messages In This Thread
The player list experiment - by Fab - 07-12-2024, 02:15 PM
RE: The player list experiment - by Amba - 07-12-2024, 03:03 PM
RE: The player list experiment - by Sombs - 07-12-2024, 03:25 PM
RE: The player list experiment - by Devil's Weapon - 07-12-2024, 03:25 PM
RE: The player list experiment - by Arnold - 07-12-2024, 03:27 PM
RE: The player list experiment - by Traxit - 07-12-2024, 03:34 PM
RE: The player list experiment - by Major. - 07-12-2024, 03:34 PM
RE: The player list experiment - by Darius - 07-12-2024, 03:37 PM
RE: The player list experiment - by Haste - 07-12-2024, 04:35 PM
RE: The player list experiment - by Levenna - 07-12-2024, 04:58 PM
RE: The player list experiment - by John'DTR'Grey - 07-12-2024, 05:04 PM
RE: The player list experiment - by Redcroft - 07-12-2024, 05:16 PM
RE: The player list experiment - by Nodoka Hanamura - 07-12-2024, 05:18 PM
RE: The player list experiment - by Culbrelai - 07-12-2024, 05:47 PM
RE: The player list experiment - by Fab - 07-12-2024, 05:58 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:15 PM
RE: The player list experiment - by A Magpie - 07-12-2024, 05:58 PM
RE: The player list experiment - by Horizon./MDVII - 07-12-2024, 07:45 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:10 PM
RE: The player list experiment - by Levenna - 07-12-2024, 08:13 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:16 PM
RE: The player list experiment - by Levenna - 07-12-2024, 08:17 PM
RE: The player list experiment - by Jayce - 07-12-2024, 08:22 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:24 PM
RE: The player list experiment - by Nodoka Hanamura - 07-12-2024, 08:33 PM
RE: The player list experiment - by Enko - 07-12-2024, 08:33 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:42 PM
RE: The player list experiment - by Venkman - 07-12-2024, 08:44 PM
RE: The player list experiment - by Lemon - 07-12-2024, 08:45 PM
RE: The player list experiment - by Emperor Tekagi - 07-12-2024, 08:46 PM
RE: The player list experiment - by Enko - 07-12-2024, 09:16 PM
RE: The player list experiment - by LuckyOne - 07-12-2024, 09:31 PM
RE: The player list experiment - by Enko - 07-12-2024, 09:40 PM
RE: The player list experiment - by Lord Caedus - 07-12-2024, 08:53 PM
RE: The player list experiment - by Fab - 07-12-2024, 09:26 PM
RE: The player list experiment - by Amba - 07-12-2024, 09:49 PM
RE: The player list experiment - by Lord Caedus - 07-12-2024, 10:24 PM
RE: The player list experiment - by Denelo - 07-13-2024, 03:21 AM
RE: The player list experiment - by Enko - 07-13-2024, 04:56 AM
RE: The player list experiment - by Groshyr - 07-13-2024, 05:06 AM
RE: The player list experiment - by Dusk - 07-13-2024, 07:33 AM
RE: The player list experiment - by Straws - 07-13-2024, 09:12 AM
RE: The player list experiment - by Kosa - 07-13-2024, 12:44 PM

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