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  Discovery Gaming Community Rules & Requests Player Requests Special Roleplay Requests Approved Special Roleplay Requests
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Caliban | Special Operative ID

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Caliban | Special Operative ID
Offline Caliban
08-20-2024, 12:34 PM, (This post was last modified: 09-11-2024, 07:22 PM by Tunicle.)
#5
Blasphemous Crusader
Posts: 727
Threads: 68
Joined: Dec 2019

1. Exact name of the character: Caliban

2. Link to the request to be amended: [X]

3. What exactly do you want changed?:

1. Add Xeno VHF A.K.A 'Rebel' to the ID + techcompat Core techcell for it (Core techcell is optional.)

2. Remove Rheinland Blackmarket Bomber A.K.A 'Thor Mk.I' from the ID

3. Add techcompat to the ID for Nomad Wild tech to be used exclusively for the Valkyrie (the character's main ship). No guns outside of the 'Nomad Prototype' will be used as there is no way to aquire them. Said 'Nomad Prototype' weapons were given through RP circumstance.

4. Provide RV-Wayfarer the SRP ID.

4. Why are these changes necessary?:

1. While the Valkyrie has been heavily customized and fits almost every role, a rising conflict in Liberty has prompted the character to seek a secondary ship to use within the mentioned House and potentially outside of it. A much simpler ship that isn't burdened by a plethora of changes and is much cheaper to repair. The ship also serves as a clear indicator for the path Caliban is taking, or at the very least one he followed since his very beginnings. Going back a few years before transitioning from scientist to mercenary, he did fly a Rebel under Damien Moretti's guidance in raids against Liberty as some sort of active training. He probably would've stuck with that ship and not the Valkyrie had he not been forced to ditch it in the Omicrons.

2. This bomber has seen action. It fought, but ultimately ended up gathering dust on Barrier Gate after a shortage of repair parts. That's the general inRP reason for its removal. I plan to hand it off to someone, but that doesn't require an SRP request in itself if the ID is removed. A second reason for its removal is that I don't want to overextend with techcells beyond what is relevant to the character. The ship will be replaced with a Xeno Bomber in the future once that RP concludes. Until then I see no reason to keep this one around if I won't fly it.

3. Nomad Wild techcell is a funny topic in its own right. For a long time Caliban has hated the Wild, Nomads and pretty much everything surrounding them. Eventually he found himself at a crossroads. Either he cooperates with the Nomads to an extent (covertly) and speeds up the process of defeating a common enemy (Sentinels) or he doesn't and doubles down on human technology (which as proven before, isn't quite effective). Reluctantly he took up on Cipriano Adimari's deal and by default Hammurabi to work together on a weapon that hurts Nomads as well as humans to a greater degree than other weapons. By technicality a 'heretical' set of guns. Hybrid in nature and adapted to run on a human ship that doesn't belong to a thrall or infectee. There's an idea of developing my first unique weapons by using 'Nomad Prototypes' as a basis for them, but I wouldn't get my hopes up for it. For now the ability to use these exclusively on my Valkyrie would be appreciated, if only to show progress in the character's general goals.

4. The RV-Wayfarer is Caliban's home. Its been using a Researcher ID for some time now and I'd like to simplify that by assigning it the SRP ID and be done with it. Plenty of RP took place there, and it will probably continue to be the case unless something changes in the future. It's a simple change that should've been done sooner in my opinion, but I was either too lazy or concerned that I didn't have much to write in an SRP change request to justify it.

5. Provide possible links to the relevant forum roleplay:

- [Page 6, 7 , 8, 9] - Caliban's logs is what you ought to be looking for mostly. It describes his thoughts on various matters and a dumbed down version of what entailed to obtain/repair the Rebel and what it took to create a battery sort of device that allows the Nomad Prototypes to be used despite multiple drawbacks. There are also the 'recorded' events describing some of the live experiments.

- [A channel between Caliban and Cobra; See Page 2] - Some of the RP happened ingame, while the official transaction was made on the forums for a 'Rebel' VHF and an 'Aggressor' Bomber. So far only the VHF is functional. They were in a worn state, but not downright wrecks.

- [A channel between Caliban and Viper] - Not fully related on its own. It does showcase their relation and what they've been up to. Viper has, however, supplied Caliban with a brand new powercore (done through mostly ingame interactions) for his Valkyrie. This did help with the process of making the 'battery' functional and compatible with the current iteration of the character's ship. He was previously using a refurbished version which started to show cracks and proved to be highly unstable if put under any more load.

- [A short message from Caliban to Cipriano] - This is uh...something that I don't know if I should've really linked or not. Its just one message indicating that the two characters' patrons are now discussing terms (Harbinger for Caliban, Hammurabi for Cipriano Adimari). The RV-Wayfarer thread has more insight into this. Caliban's thoughts on the whole deal and the provided samples (see thread, page 6, post 58). He was basically given an older version of the Nomad Prototypes and by default solidifying this uncanny partnership.

- [A deal made with the Lane Hackers] followed up by a story that begins the introduction of a Gammu AI consciousness that found its way into Caliban's Valkyrie after the introduction experimental technology created by The Core and implemented into the ship (Gammu AI thruster + shields). I linked this to partially clarify the existence of 'Amp' (Ampere) who is being mentioned several times in the process of both repairing the Rebel and developing the means to use Nomad Prototypes (known as Item Nr.52)

"Test the sharpness of your sword against another. And when that is not enough, unsheathe your cunning as the hidden dagger that ends the fight."
Prospero's Folly - - - Character Information
Thread Closed 


Messages In This Thread
Caliban | Special Operative ID - by Caliban - 08-13-2022, 01:31 PM
RE: Caliban | Special Operative ID - by aerelm - 08-28-2022, 05:38 AM
SRP Change Request: Caliban - by Caliban - 01-26-2023, 12:12 AM
RE: SRP Change Request: Caliban - by St.Denis - 02-23-2023, 02:51 PM
SRP ID Change /> Caliban - by Caliban - 08-20-2024, 12:34 PM
RE: Caliban | Special Operative ID - by Tunicle - 09-11-2024, 08:20 PM

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